Difference between revisions of "Cavalry (CCG - Arsenal)"
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| Set = Arsenal | | Set = Arsenal | ||
| Cost = 1+1L+2T | | Cost = 1+1L+2T | ||
− | | Allegiance = Inner Sphere | + | | Allegiance = [[Inner Sphere]] |
| Armor = 0 | | Armor = 0 | ||
| Structure = 3 | | Structure = 3 | ||
| Attack = 2 | | Attack = 2 | ||
− | | Text = Vehicle (Activates, attacks, guards, and blocks like | + | | Text ='''Vehicle''' (Activates, attacks, guards, and blocks like |
− | a 'Mech. If damaged, roll a die. On a 6, scrap | + | a [['Mech]]. If damaged, roll a die. On a 6, scrap |
Vehicle.) | Vehicle.) | ||
− | VTOL (Vehicles with VTOL cannot be blocked by | + | |
+ | '''VTOL''' (Vehicles with [[VTOL]] cannot be blocked by | ||
patrolling 'Mechs or by patrolling vehicles without | patrolling 'Mechs or by patrolling vehicles without | ||
VTOL.) | VTOL.) | ||
− | If Cavalry is fully constructed when you reveal it, | + | |
+ | If [[Cavalry]] is fully constructed when you reveal it, | ||
you may immediately place it in your Patrol region. | you may immediately place it in your Patrol region. | ||
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| Rarity = Common | | Rarity = Common | ||
| Speed = F | | Speed = F | ||
− | | Mass = 25 | + | | Mass = 25 tons |
− | | Armament = Main 12 | + | | Armament = Main 12 [[SRM]]s |
| Type = Vehicle | | Type = Vehicle | ||
}} | }} |
Latest revision as of 19:34, 9 November 2010
Rarity: Common
Cavalry | ||
1+1L+2T |
||
Unit - Vehicle - Inner Sphere | ||
F
Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.) VTOL (Vehicles with VTOL cannot be blocked by patrolling 'Mechs or by patrolling vehicles without VTOL.) If Cavalry is fully constructed when you reveal it, you may immediately place it in your Patrol region. | ||
0 / 3 | Illus: David Seeley © WotC. All Rights Reserved |
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