Difference between revisions of "Cavalry (CCG - Arsenal)"

(auto generated - adding ccg cards)
 
m (copyedits)
 
Line 3: Line 3:
 
| Set = Arsenal  
 
| Set = Arsenal  
 
| Cost = 1+1L+2T  
 
| Cost = 1+1L+2T  
| Allegiance = Inner Sphere  
+
| Allegiance = [[Inner Sphere]]
 
| Armor = 0  
 
| Armor = 0  
 
| Structure = 3  
 
| Structure = 3  
 
| Attack = 2  
 
| Attack = 2  
| Text = Vehicle (Activates, attacks, guards, and blocks like
+
| Text ='''Vehicle''' (Activates, attacks, guards, and blocks like
a 'Mech. If damaged, roll a die. On a 6, scrap
+
a [['Mech]]. If damaged, roll a die. On a 6, scrap
 
Vehicle.)
 
Vehicle.)
VTOL (Vehicles with VTOL cannot be blocked by
+
 
 +
'''VTOL''' (Vehicles with [[VTOL]] cannot be blocked by
 
patrolling 'Mechs or by patrolling vehicles without
 
patrolling 'Mechs or by patrolling vehicles without
 
VTOL.)
 
VTOL.)
If Cavalry is fully constructed when you reveal it,
+
 
 +
If [[Cavalry]] is fully constructed when you reveal it,
 
you may immediately place it in your Patrol region.
 
you may immediately place it in your Patrol region.
 
   
 
   
Line 19: Line 21:
 
| Rarity = Common  
 
| Rarity = Common  
 
| Speed = F  
 
| Speed = F  
| Mass = 25 tons tons  
+
| Mass = 25 tons  
| Armament = Main  12 SRMs
+
| Armament = Main  12 [[SRM]]s
 
| Type = Vehicle  
 
| Type = Vehicle  
 
}}
 
}}

Latest revision as of 19:34, 9 November 2010

Rarity: Common

Cavalry

1+1L+2T

Mass: 25 tons

Armament: Main 12 SRMs

Cavalry CCG Arsenal.jpg
Unit - Vehicle - Inner Sphere
F

Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.)

VTOL (Vehicles with VTOL cannot be blocked by patrolling 'Mechs or by patrolling vehicles without VTOL.)

If Cavalry is fully constructed when you reveal it, you may immediately place it in your Patrol region.

0 / 3 Illus: David Seeley
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