Difference between revisions of "Dark Knights Cooperative"

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==Notable Personnel==
 
==Notable Personnel==
* Hellfire: A veteran pilot that favors Pulse Lasers and Short Range Missiles.<ref name="UNBOUNDp20-21">''Unbound'', p. 20-21, "The Situation"</ref>
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* Hellfire: A veteran pilot that favors Pulse Lasers and Short Range Missiles.<ref name="UNBOUNDp20-21">''Unbound'', p. 20-21, "The Situation"</ref> Word on the street talks about cheating, though nobody has been able to proof it.<ref name="UNBOUNDp45"/>
 
 
  
 
==Tactics and Style==
 
==Tactics and Style==

Revision as of 17:16, 4 March 2018

Template:InfoBoxSolarisStable

Description

Dark Knights Cooperative is a Solaris VII based BattleMech fighting Stable.

History

Nothing is known on the unit, but the stable has been backed sometimes by SAFE, usually trying to find where does special technology come. Their most known fight was against the rising stable the Deadly Sins. Their pilots are known for being poor losers.[1] They have been seen a lot in Montenegro.[2] The Dark Knights Cooperative is well connected as they get matches they shouldn't be in, and even have been bailed out of jail a couple of times by stiffs in bad suits. They have been seen a lot in Montenegro.

Stable Master and Owners

Unknown.

Notable Personnel

  • Hellfire: A veteran pilot that favors Pulse Lasers and Short Range Missiles.[1] Word on the street talks about cheating, though nobody has been able to proof it.[2]

Tactics and Style

Notes

Rules

Game Rules

References

  1. 1.0 1.1 Unbound, p. 20-21, "The Situation"
  2. 2.0 2.1 Unbound, p. 45, "The Dark Kinghts Cooperative"

Bibliography