Difference between revisions of "Dispossessed Cooperative"
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* In 3054 the standard contract had a 750 C-bills initiation fee and a 20% percent of the earnings.<ref name ="SGM-GM"/> | * In 3054 the standard contract had a 750 C-bills initiation fee and a 20% percent of the earnings.<ref name ="SGM-GM"/> | ||
− | * In 3067 the standard contract had a 950 C-bills initiation fee and a 30% percent of the earnings.<ref name=MPS7-24> | + | * In 3067 the standard contract had a 950 C-bills initiation fee and a 30% percent of the earnings.<ref name=MPS7-24/> |
* From http://www.classicbattletech.com/forums/index.php?topic=9420.0 and presented by "Horsemen" and originally posted by GhostBear | * From http://www.classicbattletech.com/forums/index.php?topic=9420.0 and presented by "Horsemen" and originally posted by GhostBear | ||
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Contents
Description
The Dispossessed Cooperative stable on Solaris VII is a community of Mechwarriors sworn to help each other in a time of crisis.
History
The Cooperative was created on 3049 by several MechWarriors who individually could not break into the main circuit. After a very good start, the Cooperative's leader tried to form a global alliance of all Cooperatives in Solaris. This movement gained the Cooperative several Stable enemies, and ended with his disapperarance.
Leadership
In 3051 Daniel Morrison was the current leader.[1] He disappeared after trying to create the Big Alliance of Cooperatives. Chantelle Westcott is the current stable leader.[2]
Notable Personnel
Technicians
The Techs of the Cooperative are from Veteran/Elite level.[citation needed]
Mechwarriors
In 3051 30 Mechwarriors were fighting for Dispossessed Cooperative.[1]
In 3067 36 Mechwarriors were fighting for Dispossessed Cooperative.[2]
Known Mechwarriors
Other
Grover Neste[citation needed]
Facilities
The Main Complex is located in Burgton.[citation needed]
Tactics and Style
The Cooperative is not known for their strong Team play. On the other side, when salvage is on the table during the combat, they are known to prefer going for the legs (even at the cost of failed shots) to get a salvageable 'Mech.[2]
Known 'Mechs
Notable ‘Mechs:
- GHR-5N Grasshopper "Mantis"
'Mech Bay (for common usage/rent)
Wolfhound
Hollander
Enforcer
Crab
Axman
King Crab[citation needed]
Notes
- In 3054 the standard contract had a 750 C-bills initiation fee and a 20% percent of the earnings.[1]
- In 3067 the standard contract had a 950 C-bills initiation fee and a 30% percent of the earnings.[2]
- From http://www.classicbattletech.com/forums/index.php?topic=9420.0 and presented by "Horsemen" and originally posted by GhostBear
Rules
Game Rules
The Stable as of 3067 has access to D Rated Equipment.
The Dispossessed's MechWarriors may elect to aim low by accepting a +2 to-hit penalty for all attack weapons. When aiming low the hits are resolved using the Kick Locations Table.[3]