Difference between revisions of "Hyper-Velocity Autocannon/2"

(New page: {{InfoBoxWeapon | name = Hypervelocity AC/2 | Type = Ballistic (Direct, Longer Fire) | Tech Base = Inner Sphere (IS) | Year Availability = 3050 | Heat = 1/shot | Damage = 2/shot | Mini...)
 
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==Description==
 
==Description==
''Hypervelocity Autocannon''' is based on the [[Autocannon]]. While it has the same bore, it is capable of firing much further for the same damage. However, in order to obtain the increased ballistic range, the hypervelocity ammo is larger, reducing the number of shots per ton of ammo. Like [[Ultra Autocannon|Ultra]] or [[Rotary Autocannon|Rotary]] autocannons, Hypervelocity autocannons are unable to make use of special munitions.
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'''Hypervelocity Autocannon''' is based on the [[Autocannon]]. While it has the same bore, it is capable of firing much further for the same damage. However, in order to obtain the increased ballistic range, the hypervelocity ammo is larger, reducing the number of shots per ton of ammo. Like [[Ultra Autocannon|Ultra]] or [[Rotary Autocannon|Rotary]] autocannons, Hypervelocity autocannons are unable to make use of special munitions.
  
  

Revision as of 20:06, 22 May 2009

Hypervelocity AC/2
Production information
Type Ballistic (Direct, Longer Fire)
Tech Base Inner Sphere (IS)
Year Availability 3050
Technical specifications
Heat 1/shot
Damage 2/shot
Minimum Range 3
Short Range 3-10
Medium Range 11-20
Long Range 21-30
Tons 8
Critical Slots 2
Ammo Per Ton 30
Cost (unloaded) 80,000
Ammo Cost (per ton) 3,000
BV (1.0) 48


Description

Hypervelocity Autocannon is based on the Autocannon. While it has the same bore, it is capable of firing much further for the same damage. However, in order to obtain the increased ballistic range, the hypervelocity ammo is larger, reducing the number of shots per ton of ammo. Like Ultra or Rotary autocannons, Hypervelocity autocannons are unable to make use of special munitions.


Models

Brand Planet Company

References