Difference between revisions of "Illumination Arrow Missile"

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==Notes==
 
==Notes==
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===Game Rules===
 
===Game Rules===
 
Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.
 
Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.

Revision as of 20:02, 16 May 2011

Illumination missile

Description

Illumination Arrow Missiles are a variation of Arrow IV missiles first developed by the Terran Hegemony in 2621 and recovered by the Capellan Confederation in 3047.[1] Illumination missiles replace their normal payload with high-intensity flares, released over an area with miniature parachutes to slow their descent. Their primary use is for illumination and marking enemy units during nighttime and other low-light operations.

Notes

Game Rules

Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.

References

  1. Tactical Operations p.354

Bibliography