Difference between revisions of "J. Edgar (MG Variant) (CCG - Arsenal)"

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| Set = Arsenal  
 
| Set = Arsenal  
 
| Cost = 1+1L+1M  
 
| Cost = 1+1L+1M  
| Allegiance = Inner Sphere  
+
| Allegiance = [[Inner Sphere]]
 
| Armor = 0  
 
| Armor = 0  
 
| Structure = 5  
 
| Structure = 5  
 
| Attack = 1  
 
| Attack = 1  
| Text = Vehicle (Activates, attacks, guards, and blocks like
+
| Text = '''Vehicle''' (Activates, attacks, guards, and blocks like
a 'Mech. If damaged, roll a die. On a 6, scrap
+
a [['Mech]]. If damaged, roll a die. On a 6, scrap
 
Vehicle.)
 
Vehicle.)
AP (J. Edgar deals +1 damage to any target other than
+
 
 +
'''AP''' ([[J. Edgar]] deals +1 damage to any target other than
 
a 'Mech.)
 
a 'Mech.)
If J. Edgar is fully constructed when you reveal it,
+
 
 +
If ''J. Edgar'' is fully constructed when you reveal it,
 
you may immediately place it in your Patrol region.
 
you may immediately place it in your Patrol region.
 
   
 
   
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| Rarity = Common  
 
| Rarity = Common  
 
| Speed = F  
 
| Speed = F  
| Mass = 2  5 tons tons  
+
| Mass = 2  5 tons  
| Armament = Main  Med Laser, 4 MGs
+
| Armament = Main  [[Medium laser|Med Laser]], 4 [[Machine Gun|MG]]s
 
| Type = Vehicle  
 
| Type = Vehicle  
 
}}
 
}}

Latest revision as of 12:19, 1 July 2022

Rarity: Common

J. Edgar (MG Variant)

1+1L+1M

Mass: 2 5 tons

Armament: Main Med Laser, 4 MGs

J. Edgar (MG Variant) CCG Arsenal.jpg
Unit - Vehicle - Inner Sphere
F

Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.)

AP (J. Edgar deals +1 damage to any target other than a 'Mech.)

If J. Edgar is fully constructed when you reveal it, you may immediately place it in your Patrol region.

0 / 5 Illus: Charles Gillespie
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