Jump into Cover (CCG - Unlimited)
Rarity: Uncommon
Jump into Cover | ||
Mission - None | ||
Choose one of your 'Mechs with Jump. Roll a die: 1-2, that 'Mech receives 1-2 damage and return Jump Into Cover to your hand after mission; 3-6, prevent 3-6 damage to that 'Mech. | ||
Illus: Kelly Krantz © WotC. All Rights Reserved |