Difference between revisions of "LB 5-X AC"
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==Description== | ==Description== | ||
Like the [[LB 10-X AC]], the '''LB 5-X AC''' is capable of firing two different types of ammunition: slug and cluster. A slug shot is akin to a traditional autocannon round that deals 5 points of damage to one location. A cluster shot, however, fragments like a shotgun round and spreads its damage around. This effect creates flak that is useful against [[VTOL]]s. | Like the [[LB 10-X AC]], the '''LB 5-X AC''' is capable of firing two different types of ammunition: slug and cluster. A slug shot is akin to a traditional autocannon round that deals 5 points of damage to one location. A cluster shot, however, fragments like a shotgun round and spreads its damage around. This effect creates flak that is useful against [[VTOL]]s. | ||
+ | |||
+ | == Variants == | ||
+ | In the years between the [[Second Exodus]] and the beginning of [[Operation KLONDIKE]] the nascent [[Clan]]s began development of what would become the LB 5-X. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan Prototype LB 5-X available during this period has identical stats to the Inner Sphere LB 5-X Autocannon, other than that it requires 1 additional critical slot, and when rolling on the Cluster Table to determine the number of hits from cluster munitions, a -1 modifier must be applied to the result, down to a minimum result of 2.<ref name="H:OKp156">''Historical: Operation KLONDIKE'', p. 156, "Prototype Clan Systems"</ref> | ||
==Models== | ==Models== | ||
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*[[MechCommander (Video Game)/Equipment#Light LB-X Autocannon|MechCommander]] | *[[MechCommander (Video Game)/Equipment#Light LB-X Autocannon|MechCommander]] | ||
*[[MechCommander 2/Equipment#Light LBX Autocannon|MechCommander 2]] | *[[MechCommander 2/Equipment#Light LBX Autocannon|MechCommander 2]] | ||
− | |||
==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
==Bibliography== | ==Bibliography== | ||
− | *''[[BattleTech Master Rules]]'' | + | * ''[[BattleTech Master Rules]]'' |
− | *''[[Mercenaries Supplemental II]]'' | + | * ''[[Historical: Operation KLONDIKE]]'' |
− | *''[[Tactical Handbook]]'' | + | * ''[[Mercenaries Supplemental II]]'' |
− | *''[[Technical Readout: 3058 Upgrade]]'' | + | * ''[[Tactical Handbook]]'' |
− | *''[[Technical Readout: 3060]]'' | + | * ''[[Technical Readout: 3058 Upgrade]]'' |
− | *''[[Total Warfare]]'' | + | * ''[[Technical Readout: 3060]]'' |
− | + | * ''[[Total Warfare]]'' | |
− | |||
[[Category:Technology]] | [[Category:Technology]] |
Revision as of 18:01, 20 March 2018
LB 5-X AC | |
Production information | |
Type | Ballistic (Direct/Cluster) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Clan = 2825 (CCY) |
Technical specifications | |
Heat | Clan = 1
IS = 1 |
Damage | Clan = 5 (slug) 1/pellet (cluster) IS = 5 (slug) |
Minimum Range | Clan = 3
IS = 3 IS(THB) = 4 |
Short Range | Clan = 1-8
IS = 1-7 IS(THB) = 1-8 |
Medium Range | Clan = 9-15
IS = 8-14 |
Long Range | Clan = 16-24
IS = 15-21 |
Tons | Clan = 7
IS = 8 |
Critical Slots | Clan = 4
IS = 5 |
Ammo Per Ton | Clan = 20
IS = 20 |
Cost (unloaded) | Clan = 250,000
IS = 250,000 |
Ammo Cost (per ton) | Clan = 9,000 (slug) 15,000 (cluster) IS = 9,000 (slug) |
BV (2.0) | Clan = 93[1] 12 (Ammo)[1] |
Description
Like the LB 10-X AC, the LB 5-X AC is capable of firing two different types of ammunition: slug and cluster. A slug shot is akin to a traditional autocannon round that deals 5 points of damage to one location. A cluster shot, however, fragments like a shotgun round and spreads its damage around. This effect creates flak that is useful against VTOLs.
Variants
In the years between the Second Exodus and the beginning of Operation KLONDIKE the nascent Clans began development of what would become the LB 5-X. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan Prototype LB 5-X available during this period has identical stats to the Inner Sphere LB 5-X Autocannon, other than that it requires 1 additional critical slot, and when rolling on the Cluster Table to determine the number of hits from cluster munitions, a -1 modifier must be applied to the result, down to a minimum result of 2.[3]
Models
Brand | Planet | Company |
---|---|---|
Mydron Excel 5SG | Gulkana | Yeffters Weapons Factory |
Type OVR-X[4] [5] | Unknown | Unknown |
Unknown | Bithinia | Bithinian Ballistics[6] |
Unknown | Hesperus II | Defiance Industries[6] |
Unknown | Kendall | Kali Yama - Alphard Trading Corporation[6] |
Unknown | Kalidasa | Quickscell Company[6] |
Notes
This item was also previously published in the Tactical Handbook with slightly different stats.
See Also
The LB 5-X Autocannon has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
References
- ↑ 1.0 1.1 TechManual, p. 318, "Clan Weapons and Equipment BV Table"
- ↑ 2.0 2.1 TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
- ↑ Historical: Operation KLONDIKE, p. 156, "Prototype Clan Systems"
- ↑ Technical Readout: 3058 Upgrade, p. 178 "Thresher"
- ↑ Technical Readout: 3060, p. 50 "Zoyra Light Tank"
- ↑ 6.0 6.1 6.2 6.3 Tactical Handbook, p. 54