Difference between revisions of "Long Tom Cannon"

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{{InfoBoxWeapon
 
{{InfoBoxWeapon
 
| image = [[File:Long Tom (new).png|191px]]
 
| image = [[File:Long Tom (new).png|191px]]
| name = Long Tom Cannon  
+
| name = Long Tom Cannon
 
| Type = [[Ballistic Weapon]]
 
| Type = [[Ballistic Weapon]]
| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref name="TOp285">''Tactical Operations'', p. 285, "Artillery Cannons"</ref>
+
| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref name="TOp285">''Tactical Operations'', p. 285: "Artillery Cannons"</ref>
 
| Year Availability = [[3012]] ([[Lyran Commonwealth|LC]])<ref name="TOp285"/>
 
| Year Availability = [[3012]] ([[Lyran Commonwealth|LC]])<ref name="TOp285"/>
 
| Heat = 20<ref name="TOp404"/>
 
| Heat = 20<ref name="TOp404"/>
 
| Damage = 20/10
 
| Damage = 20/10
 
| Minimum Range = 4
 
| Minimum Range = 4
| Short Range = 1 - 6
+
| Short Range = 1–6
| Medium Range = 7 - 13
+
| Medium Range = 7–13
| Long Range = 14 - 20<ref name="TOp404">''Tactical Operations'', p. 404, "Heavy Weapons And Equipment Combat Data"</ref>
+
| Long Range = 14–20<ref name="TOp404">''Tactical Operations'', p. 404: "Heavy Weapons and Equipment Combat Data"</ref>
| Extreme Range = 21 - 26
+
| Extreme Range = 21–26
| Tons = 20<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref>
+
| Tons = 20<ref name="TOp405">''Tactical Operations'', p. 405: "Heavy Weapons and Equipment Construction Data"</ref>
 
| Critical Slots = 15
 
| Critical Slots = 15
 
| Ammo Per Ton = 5<ref name="TOp404"/>
 
| Ammo Per Ton = 5<ref name="TOp404"/>
 
| Cost (unloaded) = 650,000<ref name="TOp405"/>
 
| Cost (unloaded) = 650,000<ref name="TOp405"/>
 
| Ammo Cost (per ton) = 20,000<ref name="TOp405"/>
 
| Ammo Cost (per ton) = 20,000<ref name="TOp405"/>
| BV (1.0) = --
+
| BV (1.0) =  
| BV (2.0) = 329 (cannon), 41 (ammunition)<ref name="TOp383">''Tactical Operations'', p. 383, "Inner Sphere Weapons And Equipment BV Table"</ref>
+
| BV (2.0) = 329 (cannon), 41 (ammunition)<ref name="TOp383">''Tactical Operations'', p. 383: "Inner Sphere Weapons and Equipment BV Table"</ref>
 
}}
 
}}
  
 
== Description ==
 
== Description ==
The '''Long Tom Artillery Cannon''' is a scaled down version of the [[Long Tom Artillery Piece]] designed for use as an on-board indirect fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units.<ref name="TOp285"/>
+
The '''Long Tom Artillery Cannon''' is a scaled-down version of the [[Long Tom artillery piece]] designed for use as an onboard indirect-fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and aerospace fighters, the Long Tom cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom artillery cannon fires its shells in an indirect arc, dropping them down on top of enemy units.<ref name="TOp285"/>
  
 
== Rules ==
 
== Rules ==
 
<div class="gamerules">
 
<div class="gamerules">
 
=== Game Rules ===
 
=== Game Rules ===
Errata in ''[[Tactical Operations]]'' now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons can target a hex, but never benefit from the -4 to-hit for immobile targets. They may be used for indirect fire using the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make regular artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref name="TOp285"/>
+
Errata in ''[[Tactical Operations]]'' now states that the artillery cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom cannon may not benefit from a targeting computer. Artillery cannons can target a hex, but never benefit from the −4 to-hit for immobile targets. They may be used for indirect fire using the Indirect LRM Fire rules to determine target numbers, but artillery cannons cannot make regular artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref name="TOp285"/>
 
</div>
 
</div>
  
 
== Models ==
 
== Models ==
The Piece is manufactured on the following planets:  
+
The Long Tom Cannon is manufactured on the following planets:
 
===Model LT-Max===
 
===Model LT-Max===
 
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
|'''Manufactured on'''
+
|'''Manufactured on'''
 
|'''Manufactured by'''
 
|'''Manufactured by'''
 
|'''Typically used in'''
 
|'''Typically used in'''
Line 42: Line 42:
 
| [[Swedenborg Heavy Industries]]
 
| [[Swedenborg Heavy Industries]]
 
| [[Aithon]]
 
| [[Aithon]]
| <ref name=TROPRO82>''Technical Readout: Prototypes'', p. 81, "Produced Aithon Components"</ref>
+
| <ref name=TROPRO82>''Technical Readout: Prototypes'', p. 81: "Produced Aithon Components"</ref>
 
|}
 
|}
  
 
===Thousand Fire===
 
===Thousand Fire===
 
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
|'''Manufactured on'''
+
|'''Manufactured on'''
 
|'''Manufactured by'''
 
|'''Manufactured by'''
 
|'''Typically used in'''
 
|'''Typically used in'''
Line 55: Line 55:
 
| [[Bithinian Ballistics]]
 
| [[Bithinian Ballistics]]
 
| [[Transit#variants|TR-13G ''Transit'']]
 
| [[Transit#variants|TR-13G ''Transit'']]
| <ref name="TRO:PROTOp174">''Technical Readout: Prototypes'', p. 174, "TR-13G Transit"</ref>
+
| <ref name="TRO:PROTOp174">''Technical Readout: Prototypes'', p. 174: "TR-13G Transit"</ref>
 
|}
 
|}
  

Revision as of 21:14, 2 November 2022

Long Tom (new).png
Long Tom Cannon
Production information
Type Ballistic Weapon
Tech Base Inner Sphere Experimental[1]
Year Availability 3012 (LC)[1]
Technical specifications
Heat 20[2]
Damage 20/10
Minimum Range 4
Short Range 1–6
Medium Range 7–13
Long Range 14–20[2]
Extreme Range 21–26
Tons 20[3]
Critical Slots 15
Ammo Per Ton 5[2]
Cost (unloaded) 650,000[3]
Ammo Cost (per ton) 20,000[3]
BV (2.0) 329 (cannon), 41 (ammunition)[4]

Description

The Long Tom Artillery Cannon is a scaled-down version of the Long Tom artillery piece designed for use as an onboard indirect-fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and aerospace fighters, the Long Tom cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom artillery cannon fires its shells in an indirect arc, dropping them down on top of enemy units.[1]

Rules

Game Rules

Errata in Tactical Operations now states that the artillery cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom cannon may not benefit from a targeting computer. Artillery cannons can target a hex, but never benefit from the −4 to-hit for immobile targets. They may be used for indirect fire using the Indirect LRM Fire rules to determine target numbers, but artillery cannons cannot make regular artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.[1]

Models

The Long Tom Cannon is manufactured on the following planets:

Model LT-Max

Manufactured on Manufactured by Typically used in References
Kirchbach Swedenborg Heavy Industries Aithon [5]

Thousand Fire

Manufactured on Manufactured by Typically used in References
Bithinia Bithinian Ballistics TR-13G Transit [6]

References

  1. 1.0 1.1 1.2 1.3 Tactical Operations, p. 285: "Artillery Cannons"
  2. 2.0 2.1 2.2 Tactical Operations, p. 404: "Heavy Weapons and Equipment Combat Data"
  3. 3.0 3.1 3.2 Tactical Operations, p. 405: "Heavy Weapons and Equipment Construction Data"
  4. Tactical Operations, p. 383: "Inner Sphere Weapons and Equipment BV Table"
  5. Technical Readout: Prototypes, p. 81: "Produced Aithon Components"
  6. Technical Readout: Prototypes, p. 174: "TR-13G Transit"

Bibliography