Difference between revisions of "Perimeter Alarm (CCG - Unlimited)"
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| Attack = 0 | | Attack = 0 | ||
| Text = Play Perimeter Alarm only on a site. | | Text = Play Perimeter Alarm only on a site. | ||
− | Patrolling ' | + | Patrolling [['Mech]]s may block attacks against the site |
Perimeter Alarm enhances, regardless of their speed. | Perimeter Alarm enhances, regardless of their speed. | ||
You may deploy Perimeter Alarm revealed to make an | You may deploy Perimeter Alarm revealed to make an | ||
additional deployment this turn. | additional deployment this turn. | ||
+ | {{quote|''Sure those sensors helped. We had lots of warning before they creamed us!|[[Hauptmann]] [[Galen Cox]], [[12th Donegal Guards]], [[Trell I]], 17 Apr [[3050]]''}} | ||
| Artist = Pete Venters | | Artist = Pete Venters | ||
| Rarity = Rare | | Rarity = Rare | ||
}} | }} |
Latest revision as of 17:45, 24 March 2010
Rarity: Rare
Perimeter Alarm | ||||||||
2+2A+4L | ||||||||
Command - Enhancement | ||||||||
Play Perimeter Alarm only on a site.
Patrolling 'Mechs may block attacks against the site Perimeter Alarm enhances, regardless of their speed. You may deploy Perimeter Alarm revealed to make an additional deployment this turn.
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0 / 0 | Illus: Pete Venters © WotC. All Rights Reserved |
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