Difference between revisions of "Phantom Prime (CCG - CommandersEdition)"

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| Set = CommandersEdition  
 
| Set = CommandersEdition  
 
| Cost = 4+1A+1M+1T  
 
| Cost = 4+1A+1M+1T  
| Allegiance = Omni - Clan  
+
| Allegiance = [[OmniMech|Omni]] - [[Clan]]
 
| Armor = 1  
 
| Armor = 1  
 
| Structure = 5  
 
| Structure = 5  
 
| Attack = 2  
 
| Attack = 2  
| Text = ECM (Units in groups including any with ECM each get
+
| Text = '''ECM''' (Units in groups including any with [[ECM]] each get
 
+1 armor.)
 
+1 armor.)
You may move Phantom Prime to your Patrol region as
+
 
 +
You may move ''[[Phantom]]'' Prime to your Patrol region as
 
soon as you activate it.
 
soon as you activate it.
 
   
 
   
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| Rarity = Common  
 
| Rarity = Common  
 
| Speed = F  
 
| Speed = F  
| Mass = 40 tons tons  
+
| Mass = 40 tons  
| Armament = Med Laser, 5 LRMs
+
| Armament = [[Medium Laser|Med Laser]], 5 [[LRM]]s
 
| Type = 'Mech  
 
| Type = 'Mech  
 
}}
 
}}

Revision as of 09:00, 12 March 2010

Rarity: Common

Phantom Prime

4+1A+1M+1T

Mass: 40 tons

Armament: Med Laser, 5 LRMs

Phantom Prime CCG CommandersEdition.jpg
Unit - 'Mech - Omni - Clan
F

ECM (Units in groups including any with ECM each get +1 armor.)

You may move Phantom Prime to your Patrol region as soon as you activate it.

1 / 5 Illus: Charles Gillespie
© WotC. All Rights Reserved
2