Difference between revisions of "Phantom Prime (CCG - Mercenaries)"
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| Set = Mercenaries | | Set = Mercenaries | ||
| Cost = 4+1A+1M+1T | | Cost = 4+1A+1M+1T | ||
− | | Allegiance = Clan - Omni | + | | Allegiance = [[Clan]] - [[OmniMech|Omni]] |
| Armor = 1 | | Armor = 1 | ||
| Structure = 5 | | Structure = 5 | ||
| Attack = 2 | | Attack = 2 | ||
− | | Text = ECM (Each 'Mech in a group that includes at least one 'Mech with | + | | Text = '''ECM''' (Each 'Mech in a group that includes at least one 'Mech with |
− | ECM gets +1 armor.) | + | [[ECM]] gets +1 armor.) |
− | If Phantom Prime is fully constructed when you reveal it, you may | + | If ''[[Phantom]] Prime'' is fully constructed when you reveal it, you may |
immediately place it in your Patrol region. | immediately place it in your Patrol region. | ||
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| Rarity = Common | | Rarity = Common | ||
| Speed = F | | Speed = F | ||
− | | Mass = 40 | + | | Mass = 40 tons |
− | | Armament = Med Laser, 5 | + | | Armament = [[Medium Laser|Med Laser]], 5 [[LRM]]s |
| Type = 'Mech | | Type = 'Mech | ||
}} | }} |
Revision as of 10:24, 26 June 2010
Rarity: Common
Phantom Prime | ||
Unit - 'Mech - Clan - Omni | ||
F
ECM (Each 'Mech in a group that includes at least one 'Mech with ECM gets +1 armor.) If Phantom Prime is fully constructed when you reveal it, you may immediately place it in your Patrol region. | ||
1 / 5 | Illus: Charles Gillespie © WotC. All Rights Reserved |
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