Difference between revisions of "Retrofitted Laser System (CCG - Unlimited)"

m (add missing text)
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| Structure = 0  
 
| Structure = 0  
 
| Attack = 0  
 
| Attack = 0  
| Text = Play Retrofitted Laser System only on a [['Mech]] with a base
+
| Text = Play Retrofitted Laser System only on a [['Mech]] with a base attack of at least 1.  That 'Mech has -1 attack and Overheat 2: +3 attack.
attack of at least 1.  That 'Mech has -1 attack and
+
 
Overheat 2: +3 attack.
+
You may deploy Retrofitted Laser System revealed to make an additional deployment this turn.
You may deploy Retrofitted Laser System revealed to make
 
an additional deployment this turn.
 
 
   
 
   
 
{{quote|''I usually don't like after-factory add-ons, but in the current situation I'm not going to be picky.''|[[Hauptmann]] Lyle Brunvald, [[10th Donegal Guards]], [[Chateau]], 28 Mar [[3050]]}}
 
{{quote|''I usually don't like after-factory add-ons, but in the current situation I'm not going to be picky.''|[[Hauptmann]] Lyle Brunvald, [[10th Donegal Guards]], [[Chateau]], 28 Mar [[3050]]}}

Latest revision as of 05:44, 11 June 2019

Rarity: Uncommon

Retrofitted Laser System
1+4M Retrofitted Laser System CCG Unlimited.jpg
Command - Enhancement
Play Retrofitted Laser System only on a 'Mech with a base attack of at least 1. That 'Mech has -1 attack and Overheat 2: +3 attack.

You may deploy Retrofitted Laser System revealed to make an additional deployment this turn.

I usually don't like after-factory add-ons, but in the current situation I'm not going to be picky.
  — Hauptmann Lyle Brunvald, 10th Donegal Guards, Chateau, 28 Mar 3050
0 / 0 Illus: Lee Fields
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