Difference between revisions of "Standard Landmine"
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==Overview== | ==Overview== | ||
− | '''Standard | + | '''Standard landmines''' are autonomous explosives detonated by activation of simple pressure plates.<ref>''Lostech'', p. 38</ref> Anti-personnel landmines are set off by the weight of anything heavier than a small child, and deal damage primarily through shrapnel and concussive force. Anti-vehicle mines will only be detonated by the massive weight of [[combat vehicle]]s or [[BattleMech]]s, utilizing a shaped-charge explosive to penetrate their target.<ref>''Lostech'', p. 35</ref> Other types of mines include alternative fillers such as high explosive, smoke, gas and [[Inferno Mine|inferno]]. Most modern landmines are designed to become inert after a given period for humanitarian purposes.<ref>''Tactical Operations'', p. 366</ref> |
− | == | + | ==Notes== |
− | : '''Item''':Standard | + | <div class="gamerules"> |
− | : '''Equipment Rating''': B/A/E | + | ===Specifications=== |
− | : ''' | + | : '''Item''': Mine, Standard |
− | : '''Cost''': | + | : '''Equipment Rating''': B/A-A-A/E |
− | : ''' | + | : '''Armor Piercing/Base Damage''': ([[Ordnance Types|E]]) |
− | : ''' | + | : '''Cost''': 50 |
− | + | : '''Mass''': 500g | |
+ | : '''Notes''': +4 to Detonation Check vs Hovercraft; May Not Attack Jumping Units Overhead | ||
+ | <ref>''A Time of War'', p. 278</ref> | ||
+ | </div> | ||
+ | |||
+ | In total warfare play, standard landmines detonate on a 7+ for the densest minefields but will only detonate vs hover vehicles on a 12. | ||
==References== | ==References== | ||
<references /> | <references /> | ||
− | == | + | |
− | *[[Lostech: The MechWarrior Equipment Guide]] | + | ==Bibliography== |
+ | * ''[[Lostech: The MechWarrior Equipment Guide]]'' | ||
+ | * ''[[Tactical Operations]]'' | ||
+ | * ''[[A Time of War]]'' | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Mines]] | [[Category:Mines]] |
Latest revision as of 22:57, 6 June 2022
Overview[edit]
Standard landmines are autonomous explosives detonated by activation of simple pressure plates.[1] Anti-personnel landmines are set off by the weight of anything heavier than a small child, and deal damage primarily through shrapnel and concussive force. Anti-vehicle mines will only be detonated by the massive weight of combat vehicles or BattleMechs, utilizing a shaped-charge explosive to penetrate their target.[2] Other types of mines include alternative fillers such as high explosive, smoke, gas and inferno. Most modern landmines are designed to become inert after a given period for humanitarian purposes.[3]
Notes[edit]
Specifications[edit]
- Item: Mine, Standard
- Equipment Rating: B/A-A-A/E
- Armor Piercing/Base Damage: (E)
- Cost: 50
- Mass: 500g
- Notes: +4 to Detonation Check vs Hovercraft; May Not Attack Jumping Units Overhead
In total warfare play, standard landmines detonate on a 7+ for the densest minefields but will only detonate vs hover vehicles on a 12.