Difference between revisions of "Standard Landmine"
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<ref>''A Time of War'', p. 278</ref> | <ref>''A Time of War'', p. 278</ref> | ||
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+ | In total warfare play, standard landmines detonate on a 7+ for the densest minefields but will only detonate vs hover vehicles on a 12. | ||
==References== | ==References== |
Revision as of 12:43, 17 March 2015
Overview
Standard Land Mines are autonomous explosives detonated by activation of simple pressure plates.[1] Anti-personnel land mines are set off by the weight of anything heavier than a small child, and deal damage primarily through shrapnel and concussive force. Anti-vehicle mines will only be detonated by the massive weight of combat vehicles or BattleMechs, utilizing a shaped-charge explosive to penetrate their target.[2] Other types of mines include alternative fillers such as high explosive, smoke, gas and inferno. Most modern land mines are designed to become inert after a given period for humanitarian purposes.[3]
Notes
Specifications
- Item: Mine, Standard
- Equipment Rating: B/A-A-A/E
- Armor Piercing/Base Damage: (E)
- Cost: 50
- Mass: 500g
- Notes: +4 to Detonation Check vs Hovercraft; May Not Attack Jumping Units Overhead
In total warfare play, standard landmines detonate on a 7+ for the densest minefields but will only detonate vs hover vehicles on a 12.