Difference between revisions of "Temporary Cease-Fire (CCG - Limited)"
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after mission; 2-6, all 'Mechs deal no damage. | after mission; 2-6, all 'Mechs deal no damage. | ||
+ | {{quote|''The [[Clan]]s stopped advancing after suffering defeat on two worlds, but not because the [[Inner Sphere]] forces had proved themselves superior.''|[[Colonel]] [[Jaime Wolf]], [[Wolf's Dragoons]], [[Outreach]], 15 Jan [[3051]]}} | ||
| Artist = Mark Poole | | Artist = Mark Poole | ||
| Rarity = Uncommon | | Rarity = Uncommon | ||
}} | }} |
Revision as of 12:48, 6 February 2019
Rarity: Uncommon
Temporary Cease-Fire | ||||||||
Mission - None | ||||||||
Play only when blocked or blocking. Roll a die: 1, your 'Mechs deal no damage and draw a card after mission; 2-6, all 'Mechs deal no damage.
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Illus: Mark Poole © WotC. All Rights Reserved |