Difference between revisions of "Access to Extra Munitions (CCG - Mercenaries)"
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| Text = Draw a card when you activate Access to Extra Munitions. | | Text = Draw a card when you activate Access to Extra Munitions. | ||
Play Access to Extra Munitions only on a 'Mech. That | Play Access to Extra Munitions only on a 'Mech. That | ||
− | 'Mech does not deplete when using Alpha Strike. | + | [['Mech]] does not deplete when using Alpha Strike. |
You may deploy this card revealed to gain an additional | You may deploy this card revealed to gain an additional | ||
deployment this turn. | deployment this turn. | ||
+ | {{quote|''If you're using an [[AC/20]], you only need to hit the target once. If the target's still standing, you oughta be somewhere else anyway.''}} | ||
| Artist = Thomas Milliorn | | Artist = Thomas Milliorn | ||
| Rarity = Common | | Rarity = Common | ||
}} | }} |
Latest revision as of 18:04, 22 May 2019
Rarity: Common
Access to Extra Munitions | |||||
2+3L | |||||
Command - Enhancement | |||||
Draw a card when you activate Access to Extra Munitions.
Play Access to Extra Munitions only on a 'Mech. That 'Mech does not deplete when using Alpha Strike. You may deploy this card revealed to gain an additional deployment this turn.
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0 / 0 | Illus: Thomas Milliorn © WotC. All Rights Reserved |
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