Difference between revisions of "Fractional Accounting"

 
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At the time of the original releases of ''[[Technical Readout: 3050]]'' and ''[[Technical Readout: 3055]]'', the construction rules for [[BattleMech]]s and [[Combat Vehicle]]s allowed everything to be rounded off to 250 Kilogram (or "quarter ton") increments, but several designs were later changed when the construction rules were updated to only round off in 500 Kilogram (or "half ton") increments. This was often erroneously referred to as Fractional Accounting.
 
At the time of the original releases of ''[[Technical Readout: 3050]]'' and ''[[Technical Readout: 3055]]'', the construction rules for [[BattleMech]]s and [[Combat Vehicle]]s allowed everything to be rounded off to 250 Kilogram (or "quarter ton") increments, but several designs were later changed when the construction rules were updated to only round off in 500 Kilogram (or "half ton") increments. This was often erroneously referred to as Fractional Accounting.
  
In the recent publication ''[[Tactical Operations]]'', a new optional construction rule for Fractional Accounting was introduced, which allowed everything to be rounded off in increments of a single Kilogram, even on vessels as massive as DropShips. This also meant that BattleMechs were no longer restricted to carrying ammunition in one-ton allotments, and under these rules, Ultralight units became more viable.<ref>[[Tactical Operations]],'' pp. 376 – 377</ref>
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In the recent publication ''[[Tactical Operations]]'', a new optional construction rule for Fractional Accounting was introduced, which allowed everything to be rounded off in increments of a single Kilogram, even on vessels as massive as DropShips. This also meant that BattleMechs were no longer restricted to carrying ammunition in one-ton allotments, and under these rules, Ultralight units became more viable.<ref>''Tactical Operations'', pp. 376–377</ref>
  
As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>[[Tactical Operations]],'' p. 376</ref>
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As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref>
  
== List of Units that use Fractional Accounting ==
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== Examples of units that use Fractional Accounting ==
* [[Ground Car]] and [[Jet Sled]], two vehicles from [[MechWarrior RPG]]
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The following list of units is not necessarily complete. Also, there stats of many units that had used Fractional Accounting in their construction were subsequently [[retcon]]ned or corrected to conform to more restrictive construction rules.
* [[Timber Wolf (Mad Cat)|Timber Wolf]], as seen in the first printing of ''[[Technical Readout: 3050]]''
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* [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]''
* [[Koto]] from the Solaris VII boxed set
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* ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]''
* [[Phoenix Hawk IIC]], as depicted in the first printing of [[Technical Readout: 3055]]
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* ''[[Koto]]'' from the ''[[Solaris VII: The Game World]]'' boxed set
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* ''[[Phoenix Hawk IIC]]'', as depicted in the first printing of ''[[Technical Readout: 3055]]''
  
 
==References==
 
==References==

Latest revision as of 04:09, 12 November 2023

Description[edit]

At the time of the original releases of Technical Readout: 3050 and Technical Readout: 3055, the construction rules for BattleMechs and Combat Vehicles allowed everything to be rounded off to 250 Kilogram (or "quarter ton") increments, but several designs were later changed when the construction rules were updated to only round off in 500 Kilogram (or "half ton") increments. This was often erroneously referred to as Fractional Accounting.

In the recent publication Tactical Operations, a new optional construction rule for Fractional Accounting was introduced, which allowed everything to be rounded off in increments of a single Kilogram, even on vessels as massive as DropShips. This also meant that BattleMechs were no longer restricted to carrying ammunition in one-ton allotments, and under these rules, Ultralight units became more viable.[1]

As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.[2]

Examples of units that use Fractional Accounting[edit]

The following list of units is not necessarily complete. Also, there stats of many units that had used Fractional Accounting in their construction were subsequently retconned or corrected to conform to more restrictive construction rules.

References[edit]

  1. Tactical Operations, pp. 376–377
  2. Tactical Operations, p. 376

Bibliography[edit]