Difference between revisions of "Gauss Rifle Light (David)(Battle Armor)/RPG3e"
m (moved "David" Light Gauss Rifle/RPG3e to Gauss Rifle Light (David)(Battle Armor)/RPG3e: TM / ATOW format) |
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<div style="text-align:center;">''see also:'' [["David" Light Gauss Rifle|CBT Stats Only]]:</div> | <div style="text-align:center;">''see also:'' [["David" Light Gauss Rifle|CBT Stats Only]]:</div> | ||
− | {{ | + | {{InfoBoxRPGWeapon |
| image = ???.??? | | image = ???.??? | ||
| name = David Light Gauss Rifle | | name = David Light Gauss Rifle | ||
− | | | + | | Manufacturer = ??? |
− | | | + | | Weapon Class = [[Medium Weapon]] |
− | + | | Type = [[Battle Armor]] | |
− | + | | Useage = [[Mounted]] | |
− | + | | Sub Name = David Light Gauss Rifle | |
− | + | | Tech Base = [[Inner Sphere]] | |
− | + | | Tech Rating = [[Tech Rating|E]] | |
− | + | | Availability = | |
− | + | Age of War = [[Availability Rating|X]] | |
− | + | Succession = [[Availability Rating|X]] | |
− | + | 3050+ = [[Availability Rating|E]] | |
− | + | | Legality = [[Legality Rating|E]] | |
− | + | | Slots = 1 | |
− | + | | Year Avail = 3063 ([[Free Worlds League|FW]]) | |
− | + | | Skill = [[Gunnery Humanoid Ballistic]] | |
− | + | | Damage Type = [[Damage Type Ballistic|B]] | |
− | + | | Armor Penetration Rating = 5 | |
− | + | | Damage Dice = 5 | |
− | + | | Shots Per Burst = 23 | |
− | + | | Burst Modifier = 1 | |
− | + | | Splash/Blast = no | |
− | + | | Incendiary = no | |
− | + | | Minimum-Meters = 0 | |
− | + | | Short-Meters = 90 | |
− | + | | Medium-Meters = 330 | |
− | + | | Long-Meters = 745 | |
− | + | | Extreme-Meters = 1350 | |
− | + | | Shots Per Reload = 20 | |
− | + | | Shot Mass = 0.75 | |
− | + | | Heat = n/a | |
− | + | | Damage = 1 | |
− | + | | Minimum Range = 0 | |
− | + | | Short Range = 3 | |
− | + | | Medium Range = 5 | |
− | + | | Long Range = 8 | |
− | + | | Mass (Unloaded) = 100 | |
− | + | | Reload Mass = 15 | |
− | + | | Bursts Per Reload = 0.65 | |
− | + | | Power per Shot = 15 | |
− | + | | Power per Burst = 60 | |
− | + | | Weapon Cost = 22,500 | |
− | + | | Reload Cost = 250 | |
− | + | | BV (1.0) = 7<ref>''[[Combat Operations]]'', pg. 17</ref> | |
− | | | + | | Ammo BV (1.0) = 1<ref>''[[Combat Operations]]'', pg. 17</ref> |
− | + | | BV (2.0) = 7<ref>''[[TechManual]]'', pg. 317</ref> | |
− | + | | Ammo BV (2.0) = 1<ref>''[[TechManual]]'', pg. 317</ref> | |
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<references/> | <references/> | ||
− | [[Category: | + | [[Category:Battle Armor Weapons/RPG3e|David Light Gauss Rifle]] |
− | + | [[Category:Gauss Weapons (Battle Armor)/RPG3e|David Light Gauss Rifle]] | |
− | + | [[Category:Ballistic Weapons (Battle Armor)/RPG3e|David Light Gauss Rifle]] | |
− | [[Category:Gauss Weapons|David Light Gauss Rifle]] | ||
− | [[Category: |
Revision as of 18:47, 31 March 2011
see also: CBT Stats Only:
Description
The "David" Light Gauss Rifle is a Semi-Portable infantry-class adaptation of the Free Worlds League's light gauss technology. It possesses considerable range and stopping power, much less than the vehicle versions but still enough to threaten such units. A conventional infantryman can wield the weapon, but it is exceedingly heavy and requires a harness to properly handle its bulk. A power backpack is also often included to meet the gun's high energy demand, further increasing the burden on the gunner. Battle armor such as the Longinus can also make use of the BattleArmor variant of the "David".