Difference between revisions of "Heavy Medium Laser"

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==Description==
 
==Description==
[[Clan Star Adder]] developed the heavy lasers to deal more damage, but the side effect of that was increased heat output. In addition, interference with a [[BattleMech]]'s sensors means that a '''Heavy Medium Laser''' is penalized with a +1 to-hit modifier.
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Introduced in [[3059]]<ref>''TechManual'', p. 226</ref> [[Clan Star Adder]] developed the heavy lasers to deal more damage, but the side effect of that was increased heat output. In addition, interference with a [[BattleMech]]'s sensors means that a '''Heavy Medium Laser''' is penalized with a +1 to-hit modifier.
  
 
==Models==
 
==Models==
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==Bibliography==
 
==Bibliography==
 
* ''[[BattleTech Master Rules]]''
 
* ''[[BattleTech Master Rules]]''
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* ''[[TechManual]]''
 
* ''[[Total Warfare]]''
 
* ''[[Total Warfare]]''
  

Revision as of 06:11, 18 June 2010

Heavy medium laser.jpg
Heavy Medium Laser
Production information
Type Energy (Direct)
Tech Base Clan
Year Availability 3059
Technical specifications
Heat 7
Damage 10
Minimum Range --
Short Range 3
Medium Range 6
Long Range 9
Tons 1
Critical Slots 2
Ammo Per Ton --
Cost (unloaded) 100,000
Ammo Cost (per ton) n/a
BV (1.0) 76

Description

Introduced in 3059[1] Clan Star Adder developed the heavy lasers to deal more damage, but the side effect of that was increased heat output. In addition, interference with a BattleMech's sensors means that a Heavy Medium Laser is penalized with a +1 to-hit modifier.

Models

Since the Heavy Medium Laser is exclusively a Clan weapon, no Inner Sphere models exist.

References

  1. TechManual, p. 226

Bibliography