MechCommander (Video Game)/Equipment
< MechCommander (Video Game)
Revision as of 02:08, 16 August 2014 by BobTheZombie (talk | contribs) (Created page with "{{WIP}} Below is a listing of all the equipment available in MechCommander and its expansion. ==Energy Weapons== ===Laser=== {| class="wikita...")
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Below is a listing of all the equipment available in MechCommander and its expansion.
Contents
Energy Weapons
Laser
Heat | Damage | Range | Tons | Criticals/Slots | Recycle Time | Ammo | Cost |
---|---|---|---|---|---|---|---|
? | ? | ? | ? | ? | ? | N/A | ? |
Large Laser
Heat | Damage | Range | Tons | Criticals/Slots | Recycle Time | Ammo | Cost |
---|---|---|---|---|---|---|---|
6 | 7.5 | 650 | 5 | 2 | ? | N/A | ? |
IS
- Pulse Laser
- Laser
- Heavy Flamer
- Large Pulse
- Large Laser
- PPC
- ER Large Laser
- Large X-Pulse Laser
- ER PPC
CLAN
- Pulse Laser
- Heavy Flamer
- Large Pulse
- ER Laser
- ER Large Laser
- ER PPC
Ballistic Weapons
IS
- Heavy AC
- Heavy LB-X AC
- AC
- LB-X AC
- Light AC
- Light Ultra AC
- LB-X AC
- Gauss Rifle
- Long Tom
- Light Gauss
CLAN
- Heavy Ultra AC
- Heavy LBX
- Ultra AC
- LB-X AC
- Light Ultra AC
- Light LB-X AC
- Gauss Rifle
- Rail Gun
Missile Weapons
IS
- SRM
- Streak
- LRM
CLAN
- SRM
- Streak
- LRM
Electronics
IS
- Basic Sensor
- Intermediate Sensor
- Advanced Sensor
- Beagle Probe
- Guardian ECM
CLAN
- Active Probe
- ECM
- Standard Sensor
- Extended Sensor