MechCommander (Video Game)/Equipment

< MechCommander (Video Game)
Revision as of 19:21, 17 August 2014 by BobTheZombie (talk | contribs) (flamer - large laser)


Below is a listing of all the equipment available in the video game MechCommander and its expansion, MechCommander: Desperate Measures.

Energy Weapons

Pulse Laser

The Pulse Laser is the MechCommander equivalent of a Medium Pulse Laser. It comes in both Inner Sphere and Clan versions. The weapon is included in both the original game and the Desperate Measures Expansion Pack with identical stats.[1]


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 1.00 (Light) Short 6.00 N/A 1.75 sec. (Very Fast) N/A 1130
The Pulse Laser fires multiple high-energy beams at over twice the fire rate of the standard IS Laser, though it weighs more.


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 1.00 (Light) Short 4.00 N/A 1.75 sec. (Very Fast) N/A 1700
The Clan Pulse Laser fires at the same rate as the IS version but weighs less.



Laser

The Laser is the MechCommander equivalent of a Medium Laser. It only comes in an Inner Sphere version. The weapon is included in both the original game and the Desperate Measures Expansion Pack with identical stats.[1]


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 2.00 (Light) Short 4.0 N/A 5.00 sec. (Slow) N/A 1060
The IS Laser is a light, short ranged weapon. Because it is an energy weapon, there is no chance of running out of ammo.



Heavy Flamer

The Heavy Flamer comes in both Inner Sphere and Clan versions. The weapon is included in both the original game and the Desperate Measures Expansion Pack with identical stats.[1]


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 5.00 (Heavy) Short 8.00 N/A 7.50 sec. (Slow) N/A 2030
The IS Heavy Flamer vents a stream of super-heated plasma making it an effective short-ranged weapon.


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 5.00 (Heavy) Short 7.00 N/A 6.00 sec. (Slow) N/A 3620
The Clan Heavy Flamer fires slightly more often than the Inner Sphere version, and weighs less.



Large Pulse Laser

The Large Pulse Laser comes in both Inner Sphere and Clan versions. The weapon is included in both the original game and the Desperate Measures Expansion Pack with identical stats.[1]


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 2.00 (light) Medium 12.00 N/A 2.00 sec. (Fast) N/A 4350
The pulse variant fires twice as often as the standard IS Large Laser but weighs more.


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 2.50 (Light) Medium 11.00 N/A 2.00 sec (Fast) N/A 8010
The Clan pulse variant fires at the same faster rate as the IS Large Pulse Laser but weighs more.



Large Laser

The Large Laser only comes in an Inner Sphere version. The weapon is included in both the original game and the Desperate Measures Expansion Pack with identical stats.[1]


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A 4.00 (Moderate) Medium 9.50 N/A 5.00 sec. (Slow) N/A 4480
Heftier than the standard IS Laser, the Large Laser packs a heavier medium-range punch with the same recycle time.



PPC

Fluff


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?



ER Laser

Fluff


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?



ER Large Laser

Fluff


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?



Large X-Pulse Laser

Fluff


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?



ER PPC

Fluff


Inner Sphere

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?


Clan

Heat Damage Range Tons Criticals/Slots Recycle Time Ammo Cost
N/A ? ? ? N/A ? N/A ?


Ballistic Weapons

IS

  • Heavy AC
  • Heavy LB-X AC
  • AC
  • LB-X AC
  • Light AC
  • Light Ultra AC
  • LB-X AC
  • Gauss Rifle
  • Long Tom
  • Light Gauss

CLAN

  • Heavy Ultra AC
  • Heavy LBX
  • Ultra AC
  • LB-X AC
  • Light Ultra AC
  • Light LB-X AC
  • Gauss Rifle
  • Rail Gun

Missile Weapons

IS

  • SRM
  • Streak
  • LRM

CLAN

  • SRM
  • Streak
  • LRM

Electronics

IS

  • Basic Sensor
  • Intermediate Sensor
  • Advanced Sensor
  • Beagle Probe
  • Guardian ECM

CLAN

  • Active Probe
  • ECM
  • Standard Sensor
  • Extended Sensor

Notes

  • All quotes are from their respective in-game purchasing screen descriptions.

References

Bibliography