Difference between revisions of "MechCommander (Video Game)/Vehicles"

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{{ApocryphalProduct}}
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{{ApocryphalArticle}}
  
==Vehicle Stats==
+
Below is a listing of all non-Mech units in the game, with their specifications. They only loosely match their BattleTech counterparts. Some don't even have the same tonnage. Their tonnage really has no effect on the game though, and mostly serves as an indicator of relative size.
{{Cleanup}}
 
''Data by Jim Skinner''
 
  
Key
+
==MechCommander  Vehicle and Infantry Specifications==
* Arm = number of armor points
 
* Alpha = total damage of all weapons fired simultaneously (only applies with default loadout)
 
* Power = total damage per minute (only applies with default loadout)
 
* Effic = power divided by total weapons weight [Power/Weap] (only applies with default loadout)
 
  
'''Data by Jim Skinner.'''
+
{| class="wikitable sortable" border="1"; style=text-align:center;
 
 
{|
 
| '''Name'''
 
| '''Mass'''
 
| '''Speed'''
 
| '''Arm'''
 
| '''Alpha'''
 
| '''Power'''
 
| '''Effic'''
 
| '''Cost'''
 
| '''Weapons / Equipment'''
 
| '''Main Purpose'''
 
 
|-
 
|-
 +
! width="100pt" |  Name
 +
! width="75pt" |  Mobility
 +
! width="75pt" |  Tonnage
 +
! width="120pt" |  Weapons
 +
! width="75pt" |  Armor
 +
! width="75pt" |  Speed
 +
|-
 
| Savannah Master
 
| Savannah Master
| 5 t
+
|
 +
| 5
 +
| Small Laser
 +
| 15
 
| 21
 
| 21
| 15
 
| ?
 
| ?
 
| ?
 
| 1000
 
| Small Laser
 
| Scout
 
 
|-
 
|-
| Swiftwind
+
| Swiftwind  
| 5 t
+
|
 +
| 5
 +
| Vehicle Sensor
 +
| 25
 
| 21
 
| 21
| 25
 
| -
 
| -
 
| -
 
| 1000
 
| Vehicle Sensor
 
| Scout
 
 
|-
 
|-
| Pegasus
+
| Pegasus  
| 15 t
+
|
 +
| 15
 +
| 3 SRM Packs, Vehicle Sensor
 +
| 50
 
| 21
 
| 21
 +
|-
 +
| Harasser
 +
|
 +
| 25
 +
| 4 SRM Packs
 
| 50
 
| 50
| 3
+
| 18
| 45
 
| 5
 
| 3100
 
| 3 SRM Packs, Vehicle Sensor
 
| Scout
 
 
|-
 
|-
| Harasser
+
| J. Edgar
| 25 t
+
|
 +
| 25
 +
| 2 Clan Pulse Lasers
 +
| 50
 
| 18
 
| 18
 +
|-
 +
| Refit Truck
 +
|
 +
| 35
 +
| None
 
| 50
 
| 50
| 4
 
| 60
 
| 5
 
| 3040
 
| 4 SRM Packs
 
| Light Attack
 
|-
 
| J. Edgar
 
| 25 t
 
 
| 18
 
| 18
| 50
 
| 2
 
| 68.6
 
| 8.575
 
| 4500
 
| 2 Clan Pulse Lasers
 
| Light Attack
 
 
|-
 
|-
| Refit Truck
+
| Saracen
| 35 t
+
|
| 18
+
| 35
 +
| 2 Light Autocannons
 
| 50
 
| 50
| -
 
| -
 
| -
 
| 4500
 
| None
 
| Resupply and Repair
 
|-
 
| Saracen
 
| 35 t
 
 
| 18
 
| 18
| 50
 
| 2
 
| 60
 
| 3.158
 
| 3920
 
| 2 Light Autocannons
 
| Lgt. Direct Fire Supp
 
 
|-
 
|-
| Striker
+
| Striker  
| 35 t
+
|
| 15
+
| 35
 +
| 5 LRM Racks
 
| 75
 
| 75
 
| 15
 
| 15
| 90
 
| 4.5
 
| 10200
 
| 5 LRM Racks
 
| Lgt. Indirect Fire Supp
 
 
|-
 
|-
| Minelayer
+
| Minelayer  
| 40 t
+
|
 +
| 40
 +
| Minelayer
 +
| 75
 
| 18
 
| 18
| 75
 
| -
 
| -
 
| -
 
| 9000
 
| Minelayer
 
| Minelaying
 
 
|-
 
|-
| Minesweeper
+
| Minesweeper  
| 40 t
+
|
 +
| 40
 +
| Medium Autocannon
 +
| 100
 
| 18
 
| 18
| 100
 
| -
 
| -
 
| -
 
| 4000
 
| Minesweeper
 
| Mine Clearing
 
 
|-
 
|-
| Condor
+
| Condor  
| 50 t
+
|
 +
| 50
 +
| Clan Large Pulse Laser
 +
| 75
 
| 15
 
| 15
| 75
 
| 2.5
 
| 75
 
| 6.818
 
| 9410
 
| Clan Large Pulse Laser
 
| Light Defense
 
 
|-
 
|-
| LRM Carrier
+
| LRM Carrier  
| 60 t
+
|
 +
| 60
 +
| 7 LRM Racks
 +
| 50
 
| 15
 
| 15
| 50
 
| 21
 
| 126
 
| 4.5
 
| 13420
 
| 7 LRM Racks
 
| Med. Indirect Fire Supp
 
 
|-
 
|-
| SRM Carrier
+
| SRM Carrier  
| 60 t
+
|
 +
| 60
 +
| 6 SRM Packs
 +
| 25
 
| 18
 
| 18
| 25
 
| 6
 
| 90
 
| 5
 
| 3210
 
| 6 SRM Packs
 
| Light Attack
 
 
|-
 
|-
 
| Rommel
 
| Rommel
| 65 t
+
|
 +
| 65
 +
| 2 Autocannons
 +
| 100
 
| 12
 
| 12
 +
|-
 +
| Bulldog
 +
|
 +
| 65
 +
| Heavy Autocannon
 
| 100
 
| 100
 
| 12
 
| 12
| 144
 
| 4.645
 
| 15700
 
| 2 Autocannons
 
| Medium Defense
 
 
|-
 
|-
| Bulldog
+
| [[Von Luckner]]
| 65 t
+
|  
| 12
+
| 75
 +
| Gauss Rifle, Light Autocannon
 
| 100
 
| 100
| 15
 
| 120
 
| 6.154
 
| 12590
 
| Heavy Autocannon
 
| Medium Defense
 
|-
 
| Von Luckner
 
| 75 t
 
 
| 12
 
| 12
| 100
 
| 8.5
 
| 120
 
| 4.615
 
| 18260
 
| Gauss Rifle, Light Autocannon
 
| Med. Direct Fire Sup.
 
 
|-
 
|-
 
| Shrek
 
| Shrek
| 80 t
+
| Tracked
 +
| 80
 +
| Clan ER-PPC, ER-PPC
 +
| 125
 
| 9
 
| 9
| 125
 
| 18.75
 
| 150
 
| 5.172
 
| 30660
 
| Clan ER-PPC, ER-PPC
 
| Med. Direct Fire Sup.
 
 
|}
 
|}
  
 
[[Category:Video Game Resources]]
 
[[Category:Video Game Resources]]

Revision as of 19:54, 22 March 2018


Below is a listing of all non-Mech units in the game, with their specifications. They only loosely match their BattleTech counterparts. Some don't even have the same tonnage. Their tonnage really has no effect on the game though, and mostly serves as an indicator of relative size.

MechCommander Vehicle and Infantry Specifications

Name Mobility Tonnage Weapons Armor Speed
Savannah Master 5 Small Laser 15 21
Swiftwind 5 Vehicle Sensor 25 21
Pegasus 15 3 SRM Packs, Vehicle Sensor 50 21
Harasser 25 4 SRM Packs 50 18
J. Edgar 25 2 Clan Pulse Lasers 50 18
Refit Truck 35 None 50 18
Saracen 35 2 Light Autocannons 50 18
Striker 35 5 LRM Racks 75 15
Minelayer 40 Minelayer 75 18
Minesweeper 40 Medium Autocannon 100 18
Condor 50 Clan Large Pulse Laser 75 15
LRM Carrier 60 7 LRM Racks 50 15
SRM Carrier 60 6 SRM Packs 25 18
Rommel 65 2 Autocannons 100 12
Bulldog 65 Heavy Autocannon 100 12
Von Luckner 75 Gauss Rifle, Light Autocannon 100 12
Shrek Tracked 80 Clan ER-PPC, ER-PPC 125 9