Difference between revisions of "MechWarrior Companion"

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==Description==
 
==Description==
  
    The Mechwarrior Companion is an expansion rulebook for the ''[[MechWarrior, Second Edition]] roleplaying game.  A must have resourse for players and game masters, The MechWarrior Companion offers players new skills, advantages, and equipment for their characters and gives gamemasters helpful advice on running campaigns, creating exciting story lines, and involving the Clans in adventures.  The ''Mechwarrior Companion'' also provides new rules for resolving combat, including expanded guidelines for combining the BattleTech and Mechwarrior Gaming Systems.
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The Mechwarrior Companion is an expansion rulebook for the ''[[MechWarrior, Second Edition]] roleplaying game.  A must have resourse for players and game masters, The MechWarrior Companion offers players new skills, advantages, and equipment for their characters and gives gamemasters helpful advice on running campaigns, creating exciting story lines, and involving the Clans in adventures.  The ''Mechwarrior Companion'' also provides new rules for resolving combat, including expanded guidelines for combining the BattleTech and Mechwarrior Gaming Systems.
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==From the back cover==
 
==From the back cover==
  

Revision as of 22:10, 11 September 2009

Template:InfoBoxBook

Description

The Mechwarrior Companion is an expansion rulebook for the MechWarrior, Second Edition roleplaying game. A must have resourse for players and game masters, The MechWarrior Companion offers players new skills, advantages, and equipment for their characters and gives gamemasters helpful advice on running campaigns, creating exciting story lines, and involving the Clans in adventures. The Mechwarrior Companion also provides new rules for resolving combat, including expanded guidelines for combining the BattleTech and Mechwarrior Gaming Systems.

From the back cover

    "LISTEN UP MAGGOTS, CAUSE I AM ONLY GONNA SAY THIS ONCE.  IT DON'T MATTER HOW MANY GUNS YOU'VE GOT, IT DON'T EVEN MATTER THAT YOUR UNCLE IS THE BLEEDIN' GRAND DUKE OF PLANET X.  IF YOU AIN'T GOT THE TRAINING, THE EXPERIENCE, AND THE SHEER GUTS OF A REAL MECHWARRIOR, YOU'RE AS GOOD AS DEAD BEFORE YOU EVEN LEAVE THE HANGER.
    SO PAY ATTENTION AND DON'T TALK BACK, 'CAUSE THE LIFE YOU SAVE COULD BE MINE"  SERGEANT MAJOR JERRARD CLYDESDALE, TO THE NAIS TRAINING CADRE'S NEW RECRUITS, SEPTEMBER 11, 3057

Contents

Notes