Difference between revisions of "Recon Camera"
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=== Game Rules === | === Game Rules === | ||
− | The Recon Camera has a maximum range of | + | The Recon Camera has a maximum range of eighteen kilometers and can only be used on the Low Altitude map or ground map. Units equipped with a Recon Camera may act as a spotter for [[LRM]] Indirect Fire as if it were a [[Target Acquisition Gear|TAG]], but cannot |
use it to designate targets for other TAG-guided weapons, such as [[Semi-Guided LRM|semi-guided LRMs]], [[Laser-Guided Bomb|laser-guided bombs]] and [[Arrow IV Homing Missile|Arrow IV artillery missiles]]. Hidden units that are passed over by a Recon Camera-equipped flier must reveal themselves on an unsuccessful 2d6 roll.<ref name="TOp337-338"/> | use it to designate targets for other TAG-guided weapons, such as [[Semi-Guided LRM|semi-guided LRMs]], [[Laser-Guided Bomb|laser-guided bombs]] and [[Arrow IV Homing Missile|Arrow IV artillery missiles]]. Hidden units that are passed over by a Recon Camera-equipped flier must reveal themselves on an unsuccessful 2d6 roll.<ref name="TOp337-338"/> | ||
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Revision as of 16:26, 27 March 2022
Description
A Recon Camera is a battlefield surveillance camera, though its use in the thirty-first century has declined. Technically a group of multiple visual sensors, a Recon Camera can provide high-resolution holographic data used to map terrain and locate enemy units. Recon Cameras are typically mounted on low-tech platforms, such as the Boomerang or civilian newsvid VTOLs.[1]
Rules
Game Rules
The Recon Camera has a maximum range of eighteen kilometers and can only be used on the Low Altitude map or ground map. Units equipped with a Recon Camera may act as a spotter for LRM Indirect Fire as if it were a TAG, but cannot use it to designate targets for other TAG-guided weapons, such as semi-guided LRMs, laser-guided bombs and Arrow IV artillery missiles. Hidden units that are passed over by a Recon Camera-equipped flier must reveal themselves on an unsuccessful 2d6 roll.[1]