Difference between revisions of "Surtur"

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==Description==
 
==Description==
The '''''Surtur''''' is a fast medium BattleMech developed by the [[Hanseatic League]] as their first home built design. By 3120s, the League industrial/technology levels had achieved pre-[[Jihad]] level of technology. The governing Merchant Council decided it was time of the reason was pride in their nation's achievement, as indigenous design should be made.  The ''Surtur'' is designed as a skirmisher, intended to get into close-quarters combat to render the enemies.
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The '''''Surtur''''' is a fast medium BattleMech developed by the [[Hanseatic League]]. It was the first mech fully designed and built within their borders. By the 3120s, the League's industrial base had achieved pre-[[Jihad]] levels of technology. The governing Merchant Council therefore decided that in recognition of their nation's achievement, an indigenous design should be made.  The ''Surtur'' performs as a skirmisher and close-quarters melee fighter.
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Surtur'' is a close range attacker, so engineers fitted the design with an extra light fusion engine to push the 'Mech to 90 km/h, with added [[supercharger]] for additional temporary boost in speed to 120 km/h. The 'Mech's armor protection includes twelve tons of standard armor to help survive an onslaught of longer range fire so it can intercept its target.
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The ''Surtur'' is a close range attacker, so engineers fitted the design with an XL fusion engine to push the 'Mech to 90 km/h. A [[supercharger]] allows for a temporary boost in speed to 120 km/h, but the mech lacks jump jets. The 'Mech's armor protection includes an impressive twelve tons of standard armor. This ensures that the mech can survive high levels of weapons fire while approaching its target.
  
Its firepower includes two standard side torso mounted 6-tubed Short-Range Missile Launchers with 1 ton of ammunition feeding from center torso. Energy weapons include seven Flamers, three found in the side torsos and single flamer in left arm. Its signature weapon mounted in the right arm is a sword.<ref name=OTP:HC/>
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Firepower includes two standard side torso mounted SRM-6s with 1 ton of ammunition. Unfortunately, the mech lacks CASE and this single ton of ammunition feeds from the center torso, which can be viewed as a severe design flaw. Secondary weapons include seven Flamers, three mounted in each side torso and single flamer in the left arm. Its signature weapon is a sword mounted in the right arm.<ref name=OTP:HC/> Based upon the mech's overall loadout, it would appear that the absurd number of flamers are primarily intended to overheat opponents that have been engaged in melee. The effects that such weapons would have on conventional infantry are perhaps best not contemplated.
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The ''Surtur'' also boasts 12 double heat sinks, but even these struggle to keep the mech cool if all weapons are fired simultaneously.
  
 
==Design Quirks==
 
==Design Quirks==

Revision as of 12:53, 15 February 2024

Surtur
Surtur
Production information
Manufacturer Lüneburgh Vehicle Corporation
Production Year 3139[1]
Model SUR-T1
Class Medium
Cost 16,156,115
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 55 tons
Chassis Endo-Steel[1]
Armor Standard Armor
Engine 330-Rated XL Fusion Engine
Communications System Unspecified
Targeting Tracking System Unspecified
Speed 96 km/h
Armament
BV (2.0) 1,203[1][2]


Description

The Surtur is a fast medium BattleMech developed by the Hanseatic League. It was the first mech fully designed and built within their borders. By the 3120s, the League's industrial base had achieved pre-Jihad levels of technology. The governing Merchant Council therefore decided that in recognition of their nation's achievement, an indigenous design should be made. The Surtur performs as a skirmisher and close-quarters melee fighter.

Weapons and Equipment

The Surtur is a close range attacker, so engineers fitted the design with an XL fusion engine to push the 'Mech to 90 km/h. A supercharger allows for a temporary boost in speed to 120 km/h, but the mech lacks jump jets. The 'Mech's armor protection includes an impressive twelve tons of standard armor. This ensures that the mech can survive high levels of weapons fire while approaching its target.

Firepower includes two standard side torso mounted SRM-6s with 1 ton of ammunition. Unfortunately, the mech lacks CASE and this single ton of ammunition feeds from the center torso, which can be viewed as a severe design flaw. Secondary weapons include seven Flamers, three mounted in each side torso and single flamer in the left arm. Its signature weapon is a sword mounted in the right arm.[1] Based upon the mech's overall loadout, it would appear that the absurd number of flamers are primarily intended to overheat opponents that have been engaged in melee. The effects that such weapons would have on conventional infantry are perhaps best not contemplated.

The Surtur also boasts 12 double heat sinks, but even these struggle to keep the mech cool if all weapons are fired simultaneously.

Design Quirks

No Design Quirks have been assigned to the SUR-T1 Surtur.

Notes

As of this writing, there is no image for the 'Mech other than the silhouette of a WVR-9D Wolverine with sword added.

References

  1. 1.0 1.1 1.2 1.3 Hanseatic Crusade - Sultur, pp. 9, 41
  2. MUL Profile of the Surtur SUR-T1

Bibliography