"David" Light Gauss Rifle (Support Weapon)

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David Light Gauss Rifle
Production Information
Manufacturer??????
Usage
Weapon ClassSupport WeaponMedium Weapon
Tech Base Inner Sphere Inner Sphere
Cost c-bills (unloaded) 6000 22,500
Reload Cost c-bills 20 250
Introduced3063 (FW)3063 (FW)
Classic BattleTech RPG
Sub Name David Light Gauss Rifle David Light Gauss Rifle
Tech Base Inner Sphere Inner Sphere
Tech/AOW-SW-3050+/Legal
Equipment Ratings /'-'-'/ E/X-X-E/E /'-'-'/ E/X-X-E/E
Technical Specifications
Damage TypeBB
AP*Damage Dice
Damage *d6 5*5d6 *d6 5*5d6
Shots per Burst 4 23
Splash/Blast no no
Incendiary no no
Meters
Minimum Range 0 0
Short Range 90 90
Medium Range 330 330
Long Range 745 745
Extreme Range 1535 1350
Classic BattleTech
Damage 0.54 1
Hexes
Minimum Range 0 0
Short Range 3 3
Medium Range 6 5
Long Range 9 8
General Information
# Crew/Slots crew 1 crew slots 1 slots
Encumbering Yes
Shots per Reload 8 20
Shots per Burst 4 23
Bursts per Reload 2 0.65
Power per Shot 8 15
Power per Burst 32 60
Weapon and Ammo Mass
Mass (UnLoaded) in kg 18 100
Reload Mass in kg 2 15
Battle Value
BV (1.0) 1.137[1] 7[2]
Ammo BV (1.0) 1[3]
BV (2.0) 3.39[4] 7[5]
Ammo BV (2.0) 1[6]
Notes



[edit] Description

The "David" Light Gauss Rifle is a Semi-Portable infantry-class adaptation of the Free Worlds League's light gauss technology. It possesses considerable range and stopping power, much less than the vehicle versions but still enough to threaten such units. A conventional infantryman can wield the weapon, but it is exceedingly heavy and requires a harness to properly handle its bulk. A power backpack is also often included to meet the gun's high energy demand, further increasing the burden on the gunner. Battle armor such as the Longinus can also make use of the BattleArmor variant of the "David".

[edit] References

[edit] Notes

  1. Combat Operations, pg. 144
  2. Combat Operations, pg. 17
  3. Combat Operations, pg. 17
  4. Tech Manual, pg. 319
  5. TechManual, pg. 317
  6. TechManual, pg. 317

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