AeroTech 2

(Redirected from Aerotech 2)
AeroTech2.jpg
AeroTech 2
Product information
Type Rule Book
Development Bryan Nystul
Primary writing Chris Hartford
Pages 104
Cover artwork Doug Chaffee
Illustrations Matthew Plog
John Paul Lona
Scott James
Duane Loose
Dana Knutson
Jim Nelson
Mike Nielson
Publication information
Publisher FASA
Product code 1718
First published 2000
ISBN-10 1555603890
Content

Description[edit]

AeroTech 2 provided the rules necessary to integrate space combat and air support into BattleTech games. It came with blank record sheets, paper counters, technical data, and information for making RPG characters. This book is now obsolete with the publication of Total Warfare and TechManual.

Contents[edit]

  • Introduction
  • Playing the Game
  • Movement
    • Facing
    • Stacking
    • Thrust Points
    • High-G Maneuvers
    • Control Rolls
    • Atmospheric Operations
  • Heat
  • Combat
  • Ground Support Missions
  • Atmospheric Combat
  • Optional Rules
    • Advanced Movement
    • Advanced Initiative
    • Advanced Point Defense Weapons
    • Fighter Ammunition Expenditure
    • Asteroids
    • Attacking the Jump Sail
    • Debris
    • Docking
    • Dropping 'Mechs and Battle Armor
    • Fighter Squadrons
    • Fuel Consumption
    • Hyperspace Travel
    • Landing and Liftoff
    • Launching/Recovering Small Craft
    • Orbit-to-Surface Fire
    • Teleoperated Missiles
  • Roleplaying Rules
    • Traits
    • Skills
    • Using MechWarrior 3 Characters
    • Case-Specific MechWarrior Rules
    • Buying and Selling Vessels
    • Additional Life Paths
  • Aerospace Technology
  • Battle Value Tables
  • Game Statistics

Notes[edit]