Air-Launched Arrow Homing Missile
- Catalyst Releases New Map Pack, New Fiction From Michael Stackpole In March Update
- Did You Know? - Retro BattleTech Games - MechWarrior 2: The Clans
- Catalyst Games Releases Succession Wars Record Sheets And Reprinted BattleTech Manual To Get Everyone Up To Date
- Did You Know? - Retro BattleTech Games - MechWarrior
- Forever Faithful, Blaine Lee Pardoe’s Latest BattleTech Novel, Now Available For Pre-Order
- Read more →
The Air-Launched Arrow Homing Missile was developed by the Terran Hegemony in 2600 as a companion to the ground-based Arrow IV Homing Missile. The design was similarly lost during the destruction of the Succession Wars until it was recovered by the Capellan Confederation in 3046 to make up for the lack of ground-based launchers. While offering incredibly destructive potential and pinpoint accuracy, the enormous drag created by the weapon makes it an unpopular choice for pilots.
Air-Launched Arrow Missiles weigh 1 ton and take up 5 bomb slots. They function the same as regular Arrow Homing missiles, however they may not be fired by units at an altitude of 3 or lower on the Low Altitude map, nor can they be used against airborne targets. Aerospace units may not fire a missile and TAG in the same turn, but may release it and then guide it to the target on the following turn.
- Tactical Operations, pp. 358-359, "Arrow VI Homing Missiles (Air-Launched Version)"