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  • notes by Suralin; not sure if this info was deliberately not included due to questionable canonicity, or just no one's gotten to it yet.*
According to Mechwarrior 2: Mercenaries, there is a minor Star League cache or data core in an abandoned seagoing vessel, which rusted in half after the oceans evaporated. The Dread Legion, a merc unit working for the DCMS just prior to the Clan Invasion, found this and went rogue, trying to hold out long enough to defend (and presumably sell) the technology. House Kurita reacted predictably to this and tried to have the rogue mercenaries exterminated.
(The player's choice in the final mission of that arc determines whether the Dread Legion survives or not. The player can also choose in the second mission to have a turncoat in a Catapult switch sides in exchange for his survival.)
Gravenhague is supposed to be a hot desert planet, with almost no surface water remaining due to a sudden change in the planet's orbit. As of 3047/48 there are a very small number of settlements on planet, one of which is the tiny township of Drevenshire, which exists almost solely due to its water storage tanks. — The preceding unsigned comment was provided by (talkcontribs) 05:37, 16 July 2009.
I'm not as schooled in some of the aspects of this. Is there any non-game sources that cite these cache exists still or did exists? Alot of the later MW games are considered non-canon, but elements of them have intrigated into the universe. -- Wrangler 11:46, 16 July 2009 (UTC)
This information is non-canon, strictly speaking, but it still comes from an official source. I would include the information int he article, but make it perfectly clear that it comes from a "questionable" official source. That is how I have treated such problems before (see ECM 3025 and Raven variants, for example). Frabby 13:05, 16 July 2009 (UTC)