Difference between revisions of "Thunderbolt 10"
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| Critical Slots = 2 | | Critical Slots = 2 | ||
| Ammo Per Ton = 6 | | Ammo Per Ton = 6 | ||
− | | Cost (unloaded) = 175,000<ref>'' | + | | Cost (unloaded) = 175,000<ref>''Tactical Handbook'', pp. 410-411</ref> |
| Ammo Cost (per ton) = 50,000 | | Ammo Cost (per ton) = 50,000 | ||
| BV (1.0) = ??? | | BV (1.0) = ??? | ||
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==Notes== | ==Notes== | ||
− | The Thunderbolt missile launcher series were based on the [[Thunderbolt Missile|weapon of the same name]] introduced in ''[[Unbound]]''. That weapon fired a single missile with the range and damage profile of an [[Autocannon/10]].<ref>'' | + | The Thunderbolt missile launcher series were based on the [[Thunderbolt Missile|weapon of the same name]] introduced in ''[[Unbound]]''. That weapon fired a single missile with the range and damage profile of an [[Autocannon/10]].<ref>''Unbound'', p. 70</ref> |
==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
+ | ==Bibliography== | ||
+ | *''[[Unbound]]'' (novel) | ||
+ | *''[[Tactical Handbook]]'' | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Missile Weapons]] | [[Category:Missile Weapons]] |
Revision as of 07:46, 24 March 2010
Thunderbolt 10 | |
Production information | |
Type | Missile |
Tech Base | Inner Sphere |
Year Availability | 3072 |
Technical specifications | |
Heat | 5 |
Damage | 10 |
Minimum Range | 5 |
Short Range | 1-6 |
Medium Range | 7-12 |
Long Range | 13-18 |
Tons | 7 |
Critical Slots | 2 |
Ammo Per Ton | 6 |
Cost (unloaded) | 175,000[1] |
Ammo Cost (per ton) | 50,000 |
BV (1.0) | ??? |
BV (2.0) | 127/25 for launcher 16 for ammo |
This article is about the missile weapon. For the BattleMech of the same name, see Thunderbolt.
Description
First developed by the Federated Commonwealth in the mid-3050s for the Solaris arenas, the Thunderbolt launcher is an offshoot of standard LRM technology. Instead of firing a group of five missiles, the Thunderbolt 10 launcher fires a single missile that inflicts as much damage as an Autocannon/10. This increased damage is made up for by the slightly reduced range and increases to the weapon's heat and weight. The Thunderbolt missile is also more vulnerable to anti-missile systems.
Thunderbolt missile launchers cannot use Artemis IV or Narc guidance systems, but operate like LRMs in every other way.
Models
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Notes
The Thunderbolt missile launcher series were based on the weapon of the same name introduced in Unbound. That weapon fired a single missile with the range and damage profile of an Autocannon/10.[2]
References
Bibliography
- Unbound (novel)
- Tactical Handbook