Antallos (Port Krin)

Revision as of 10:38, 24 December 2008 by KevinSSr (talk | contribs) (Added Planetary Information)

(References to Antallos (Port Krin))

Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

X: 467.09 Y: 467.09

Planetary Information

First settled as a joint venture by companies from the Draconis Combine, Federated Suns, Outworld’s Alliance, and Terran Hegemony, Antallos was originally planned as a Star League trading outpost. It was to be a neutral planet where anyone can come to do business.

The bold experiment was a huge success in the era of the Star League. Wealthy patrons, eager to establish their own fortunes on the otherwise barren frontier world, created successful enclaves that drew in billions and eventually caused the Star League to plant their own bases on the planet in the interest of security.

When the Succession Wars broke out, the planet was ravaged for its Star League technology. At the same time, city-states started fighting amongst themselves – once working together under the Terran Hegemony – now struggling over resources. As technology and resources dwindled, these city-states fell upon one another.

Today, the barren wastes of Antallos are home to the worst of humanity. Its vast wastelands, already dangerous, are home to roving gangs and dangerous areas from the chemical and biological contaminants. The economy, such as it is, now runs off of the most illegal of trades.

Antallos at a Glance

Antallos is a hot, dry, and mostly barren world. Almost 90% of the planet is land most of which is either featureless deserts or rugged badlands. Most of these are rendered uninhabitable by hostile native wildlife and the residue from biological and chemical warfare. The planet has five large seas and lakes, two small polar caps, and thick untamed jungle that dominates the equatorial regions.

In the northern hemisphere, the Sea of Despair is a vast lifeless desert surrounded by a few city-states which manage to trade across it. To the south is the Shattered Wastes, a badland region thousands of kilometers long that holds the distinction of being one of the roughest areas in the Periphery. The planet’s most vicious native predators live here among the hidden oases that hold small communities.

Scattered around the world are just over thirty city-states providing a semblance of order for the majority of the world’s population. Because there is no central government, these city-states are independent providing only their residents the security against the Zone Gangs that drift through the no-man’s lands between settlements. These cities often finance their existence through slavery and narcotics trafficking as well as other more serious activities.

Antallos has recently become home to a small but growing collection of survivors previously in the Smoke Jaguar Clan. Now belonging to the Clans’ Dark Caste, these survivors, of all types, have formed their own version of a Zone Gang. These “gypsies” wander the Free Zone between the cities preying on travelers and other gangs while sporadically bidding their services to local warlords for crucial goods.

Port Krin: The Open City

The wealthiest and largest city on the planet, Port Krin was first established soon after the colonists arrived. Located on the eastern shores of TaliSea, “the Port” evolved into a freshwater fishing community. When the Succession Wars broke out, the city was devastated as pirates and Combine raiders constantly sacked the world.

Those city-states that managed to survive the Succession Wars were forced to rebuild their economies through illegal projects, and Port Krin was no exception. The Port became a haven for smugglers and slavers and was also one of the most aggressive city-states to rise from the first two Succession Wars. Port Krin became a refuge for pirates eager to conceal themselves from authorities or sell their enslaved persons and other illegal gains.

Even today, the politics of the Port remain as deadly as ever. Numerous groups have taken over the City, each one worse than the last. The latest in a long line of rulers is Vance Rezak and his Band of the Damned. Despite this, the city is run reasonably well for a den of thieves! Brutal punishment is meted out on the spot for murder and thievery, assuming the culprits can’t bribe themselves free or get caught in the act. This type of law enforcement maintains enough order for the city to collect taxes and assures that local traders are not disrupted.

Port Krin not only thrives on the slave, drug and weapons trades, but also on the less important commerce provided by its own dueling circuit. Similar to the Solaris VII games, the Port hosts its own arenas for ‘Mech and man-to-man combat. An entire entertainment industry has grown up around these “games”, including gambling, nightclubs and even a local media outlet centered on Krin Entertainment, Incorporated.

The Mercenary Trade on Antallos

There are no hiring halls or anything even resembling a hiring hall. Since most of the mercenaries coming to this world are down-on-their-luck or wanted men, hiring halls wouldn’t work anyway. Many of the mercenary groups may have a price on their head, yet they make themselves available to hire in the hopes of finding a way out of their predicament and finding a small amount of legitimacy. Most of the deals that are brokered through this planet are those types that no normal mercenary group would take. Contracts may be signed by trickery or force, and may even include pirates as employers.

Jihad Update

Clan Snow Raven’s invasion of Antallos and occupation has completely disrupted all mercenary operations on the planet.


Owner History

Nearby Planets

Planets within 2 jumps (60 light-years). Closest planets first:

Planet Distance (LY) Jumps 2750 3025 3030 3040 3052 3057 3062
Enif 34.95 2 DC DC DC DC DC DC DC
Dneiper 37.55 2 OA OA OA OA OA OA OA
Prinis Prime 49.52 2 OA OA OA OA OA OA OA
Kokpekty 54.86 2 DC DC DC DC DC DC DC
Kazanka 55.26 2 DC DC DC DC DC DC DC
Suianheer 56.15 2 DC DC DC DC DC DC DC
Risin 59.62 2 OA OA OA OA OA OA OA