Difference between revisions of "Astrokaszy"

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'''X''': -293.29
 
'''X''': -293.29
 
'''Y''': -293.29
 
'''Y''': -293.29
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==Planetary History==
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This planet is a hot, dry and windswept planet, despite having a large amount of water.  With a single large landmass, the planet’s oceans are located at the poles.  Inland seas are located too far apart to help the native agriculture.  Although the ecosystem does support a thriving native animal life and there are deposits of precious gems, there is little else to offer any colonists.  The planet was left uninhabited until a group, the Crimson Reapers, made it their home.  The shattered mercenary command brought with them a heavy influence of their dominantly Muslim beliefs and customs.
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Soon after landing, various commanders began to fight amongst themselves about how to use their limited resources to colonize the planet.  Fragmenting into smaller and smaller groups, the commands were scattered across the northern deserts, eventually becoming the ancestors of the nomadic tribes and Caliphates that exist today.  Their military gear was slowly ground down as they fought against each other and invading pirate groups.
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Now these groups endure in the form of small manufacturing centers and mining cities that often attach the Caliphate city-states to nearby scattered oases.  The distinctly Arabic Muslim overtones of the planet’s male-dominated culture reside in these city-states.  Still clinging to long-forgotten philosophies and traditions of their ancestors, the citizens are mostly horsemen and fighters.  The rulers, being the meanest of the mean, use blood sports as a means of keeping their subjects in line.
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===Mercenary Trade on Astrokaszy===
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There are no hiring halls or no neutral meeting centers.  There are no DropPorts or even open employers.  The attempt to find an employer could be an adventure on its own.
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The closest there is to planetary civilization lies in the Shervanis Caliphate and its capital city of Shervanis City.  With the planetary HPG and small spaceport, this is the one city that provides links offworld.  The city has been held by three different groups, with the latest one being Avanti’s Angels.  When the previous ruler’s son returned to reclaim his birthright, bringing the strongest fighting group found on the world. 
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While finding mercenaries on this planet may be almost impossible, finding fighters is easy.  Between the society and harsh world, the planet creates an almost limitless amount of fighters, most of who would jump at an opportunity for freedom and financial security.
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===Jihad Update===
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Before the system-wide HPG blackout, Blakist forces were in control of the planet’s ten largest settlements, including the Shervanis Caliphate.  Mercenary business has been completely stopped.
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=== Owner History ===
 
=== Owner History ===
 
* 2750 - [[Unknown Planet]]
 
* 2750 - [[Unknown Planet]]

Revision as of 10:51, 24 December 2008

(References to Astrokaszy)

Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

X: -293.29 Y: -293.29

Planetary History

This planet is a hot, dry and windswept planet, despite having a large amount of water. With a single large landmass, the planet’s oceans are located at the poles. Inland seas are located too far apart to help the native agriculture. Although the ecosystem does support a thriving native animal life and there are deposits of precious gems, there is little else to offer any colonists. The planet was left uninhabited until a group, the Crimson Reapers, made it their home. The shattered mercenary command brought with them a heavy influence of their dominantly Muslim beliefs and customs.

Soon after landing, various commanders began to fight amongst themselves about how to use their limited resources to colonize the planet. Fragmenting into smaller and smaller groups, the commands were scattered across the northern deserts, eventually becoming the ancestors of the nomadic tribes and Caliphates that exist today. Their military gear was slowly ground down as they fought against each other and invading pirate groups.

Now these groups endure in the form of small manufacturing centers and mining cities that often attach the Caliphate city-states to nearby scattered oases. The distinctly Arabic Muslim overtones of the planet’s male-dominated culture reside in these city-states. Still clinging to long-forgotten philosophies and traditions of their ancestors, the citizens are mostly horsemen and fighters. The rulers, being the meanest of the mean, use blood sports as a means of keeping their subjects in line.

Mercenary Trade on Astrokaszy

There are no hiring halls or no neutral meeting centers. There are no DropPorts or even open employers. The attempt to find an employer could be an adventure on its own.

The closest there is to planetary civilization lies in the Shervanis Caliphate and its capital city of Shervanis City. With the planetary HPG and small spaceport, this is the one city that provides links offworld. The city has been held by three different groups, with the latest one being Avanti’s Angels. When the previous ruler’s son returned to reclaim his birthright, bringing the strongest fighting group found on the world.

While finding mercenaries on this planet may be almost impossible, finding fighters is easy. Between the society and harsh world, the planet creates an almost limitless amount of fighters, most of who would jump at an opportunity for freedom and financial security.

Jihad Update

Before the system-wide HPG blackout, Blakist forces were in control of the planet’s ten largest settlements, including the Shervanis Caliphate. Mercenary business has been completely stopped.

Owner History

Nearby Planets

Planets within 2 jumps (60 light-years). Closest planets first:

Planet Distance (LY) Jumps 2750 3025 3030 3040 3052 3057 3062
Campoleone 25.28 1 FWL FWL FWL FWL FWL FWL FWL
Gatchina 28.36 1 FWL FWL FWL FWL FWL FWL FWL
Negushevo 41.95 2 FWL FWL FWL FWL FWL FWL FWL
Teliman's Mistake 47.83 2 FWL FWL FWL FWL FWL FWL FWL
Addhara 49.58 2 N P P P P P P
Tohelet 51.74 2 FWL FWL FWL FWL FWL FWL FWL
Bayindir 52.03 2 FWL FWL FWL FWL FWL FWL FWL
Tematagi 53.00 2 FWL FWL FWL FWL FWL FWL FWL
Lesnovo 54.80 2 FWL FWL FWL FWL FWL FWL FWL
Mankova 57.82 2 FWL FWL FWL FWL FWL FWL FWL