Difference between revisions of "Dispossessed Cooperative"

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{{infoBoxSolarisStable
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{{infoBoxSportsTeam
| image   = [[File:Dispossed cooperativ.png]]
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| image = Dispossessed_Cooperative.png
| stablename = Dispossessed Cooperative
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| Founded = [[3049]]
| colors-badge = Black & Red; the skull of an [[Atlas]] weeping blood against a red field
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| Dissolved =  
| experience = Veteran (3067)<ref name=MPS7-24>''Mappack:Solaris VII'', p. 24 "Stables of Solari VII - Dispossessed Cooperative"</ref>
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| Previous Names =  
| rating = C (3067)<ref name=MPS7-24/>
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| Sport = 'Mech Dueling
| affiliation = none
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| League = [[Solaris Games]]
| mech = 19 ([[3051]])<br> 17 ([[3067]])
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| Affiliation = None
| battlearmor =  
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| Home = [[Solaris VII]]
| exoskeletons =  
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| Colors = Black & Red; the skull of an ''[[Atlas (BattleMech)|Atlas]]'' weeping blood against a red field
| infantry =  
 
| vehicles =
 
| vtols = 
 
| aerofighters =
 
| convfighters = 
 
 
}}
 
}}
  
 
==Description==
 
==Description==
'''The Dispossessed Cooperative''' stable on [[Solaris VII]] is a community of Mechwarriors sworn to help each other in a time of crisis.
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'''The Dispossessed Cooperative''' stable on [[Solaris VII]] is a community of [[MechWarrior (pilot)|MechWarriors]] sworn to help each other in times of crisis.{{cn}}
  
 
==History==
 
==History==
The Cooperative was created on [[3049]] by several MechWarriors who individually could not break into the main circuit. After a very good start, the Cooperative's leader tried to form a global alliance of all Cooperatives in Solaris. This movement gained the Cooperative several Stable enemies, and ended with his disapperarance.
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The Cooperative was created in [[3049]] by several MechWarriors who, individually, could not break into the main circuit. After a very good start, the Cooperative's leader tried to form a global alliance of all cooperatives on Solaris. This movement gained the Cooperative several stables as enemies, and ended with the leader's disappearance.{{cn}}
  
 
==Leadership==
 
==Leadership==
In [[3051]] '''Daniel Morrison''' was the current leader.<ref name ="SGM-GM"/> He disappeared after trying to create the Big Alliance of Cooperatives.
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* [[3051]]–[[3067]]: [[Daniel Morrison]]<ref name=MPS7-24/>
'''Chantelle Westcott''' is the current stable leader.<ref name=MPS7-24/>
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* 3067: [[Chantelle Wastscott]]<ref name=MPS7-24/>
  
 
==Notable Personnel==
 
==Notable Personnel==
 
===Technicians===
 
===Technicians===
The Techs of the Cooperative are from Veteran/Elite level.{{cn}}
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The techs of the Cooperative are of the veteran/elite level.{{cn}}
 
 
===Mechwarriors===
 
In [[3051]] 30 Mechwarriors were fighting for '''Dispossessed Cooperative'''.<ref name ="SGM-GM">''Solaris VII: The Game World - Game Master book'', p. 22 "Major Cooperatives"</ref>
 
  
In [[3067]] 36 Mechwarriors were fighting for '''Dispossessed Cooperative'''.<ref name=MPS7-24/>
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===MechWarriors===
 +
In [[3051]], thirty MechWarriors were fighting for the Dispossessed Cooperative.<ref name="SGM-GM">''Solaris VII: The Game World – Gamemaster's Book'', p. 22: "Major Cooperatives"</ref>
  
====Known Mechwarriors====
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In [[3067]], thirty-six MechWarriors were fighting for the Dispossessed Cooperative.<ref name=MPS7-24/>
* [[Daniel Morrison]]<ref name ="SGM-GM"/>
 
* [[Chantelle Wastscott]]<ref name=MPS7-24/>
 
  
===Other===
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====Known MechWarriors====
'''Grover Neste'''{{cn}}
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{|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
! MechWarrior
 +
! Era
 +
! Comments
 +
! References
 +
|-
 +
| [[Daniel Morrison]]
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| [[Clan Invasion]];<br>[[FedCom Civil War|Civil War]]
 +
| Stablemaster
 +
| <ref name="SGM-GM"/>
 +
|-
 +
| [[Chantelle Wastscott]]
 +
| Civil War
 +
| Stablemaster
 +
| <ref name=MPS7-24/>
 +
|-
 +
| [[Grover Neste]]
 +
|
 +
|
 +
| {{cn}}
 +
|}
  
 
==Facilities==
 
==Facilities==
The Main Complex is located in [[Burgton]].{{cn}}
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The Dispossessed Cooperative's main complex is located in [[Burgton]].{{cn}}
  
 
==Tactics and Style==
 
==Tactics and Style==
The Cooperative is not known for their strong Team play. On the other side, when salvage is on the table during the combat, they are known to prefer going for the legs (even at the cost of failed shots) to get a salvageable 'Mech.<ref name=MPS7-24/>
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The Cooperative is not known for strong teamwork. The team is known to prefer aiming for opponents' legs even at the risk of failed shots – in order to get a salvageable 'Mech.<ref name=MPS7-24/>
  
 
==Known 'Mechs==
 
==Known 'Mechs==
'''Notable ‘Mechs:'''<br />  
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'''Notable 'Mechs:'''<br />
* GHR-5N ''[[Grasshopper]]'' "Mantis"
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* GHR-5N ''[[Grasshopper]]'' ''Mantis''
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''''Mech Bay (for common usage/rent)'''
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* ''[[Wolfhound]]''
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* ''[[Hollander]]''
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* ''[[Enforcer]]''
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* ''[[Crab]]''
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* ''[[Axman]]''
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* ''[[King Crab]]''{{cn}}
  
''''Mech Bay (for common usage/rent)'''<br>
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==Stable Characteristics==
''[[Wolfhound]]''<br />
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* Experience = Veteran in 3067<ref name=MPS7-24>''MapPack: Solaris VII'', p. 24: "Stables of Solaris VII - Dispossessed Cooperative"</ref>
''[[Hollander]]''<br />
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* Rating = C in 3067<ref name=MPS7-24/>
''[[Enforcer]]''<br />
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* BattleMechs = 19 in [[3051]] and 17 in [[3067]]
''[[Crab]]''<br />
 
''[[Axman]]''<br />
 
''[[King Crab]]''{{cn}}
 
  
 
==Notes==
 
==Notes==
* In 3054 the standard contract had a 750 C-bills initiation fee and a 20% percent of the earnings.<ref name ="SGM-GM"/>
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* In [[3054]], the standard contract had a 750 C-bill initiation fee and a 20% percent cut of earnings.<ref name="SGM-GM"/>
* In 3067 the standard contract had a 950 C-bills initiation fee and a 30% percent of the earnings.<ref name=MPS7-24>
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* In [[3067]], the standard contract had a 950 C-bill initiation fee and a 30% percent cut of earnings.<ref name=MPS7-24/>
* From http://www.classicbattletech.com/forums/index.php?topic=9420.0 and presented by "Horsemen" and originally posted by GhostBear
 
  
 
==Rules==
 
==Rules==
 
<div class="gamerules">
 
<div class="gamerules">
 
===Game Rules===
 
===Game Rules===
The Stable as of 3067 has access to D Rated Equipment.
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The Stable, as of 3067, has access to D-rated equipment.
  
The Dispossessed's MechWarriors may elect to ''aim low'' by accepting a +2 to-hit penalty for all attack weapons. When aiming low the hits are resolved using the Kick Locations Table.<ref>''Mappack: Solaris VII'', p. 43 Rules/Stable-Specific Rules - Dispossessed Cooperative special abilities</ref>
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The Dispossessed's MechWarriors may elect to ''aim low'' by accepting a +2 to-hit penalty for all attack weapons. When aiming low, the hits are resolved using the Kick Locations Table.<ref>''MapPack: Solaris VII'', p. 43: Rules/Stable-Specific Rules - Dispossessed Cooperative special abilities</ref>
 
</div>
 
</div>
  
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==Bibliography==
 
==Bibliography==
 
* ''[[Lion's Roar]]''
 
* ''[[Lion's Roar]]''
* ''[[Mappack: Solaris VII]]''
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* ''[[MapPack: Solaris VII]]''
* [[Solaris VII: The Game World|Solaris VII: The Game World - Game Master book]]
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* ''[[Solaris VII: The Game World|Solaris VII: The Game World – Gamemaster's Book]]''
* [[http://www.classicbattletech.com/forums/index.php?topic=9420.0|Forum]]
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[[Category:Solaris Stables]]
 
[[Category:Solaris Stables]]
 
[[Category:Solaris Cooperatives]]
 
[[Category:Solaris Cooperatives]]

Latest revision as of 19:13, 14 March 2023

Logo of Dispossessed Cooperative
Dispossessed Cooperative
Team Profile
Founding Year 3049
Sport 'Mech Dueling
League Solaris Games
Affiliation None
Home Solaris VII
Colors Black & Red; the skull of an Atlas weeping blood against a red field

Description[edit]

The Dispossessed Cooperative stable on Solaris VII is a community of MechWarriors sworn to help each other in times of crisis.[citation needed]

History[edit]

The Cooperative was created in 3049 by several MechWarriors who, individually, could not break into the main circuit. After a very good start, the Cooperative's leader tried to form a global alliance of all cooperatives on Solaris. This movement gained the Cooperative several stables as enemies, and ended with the leader's disappearance.[citation needed]

Leadership[edit]

Notable Personnel[edit]

Technicians[edit]

The techs of the Cooperative are of the veteran/elite level.[citation needed]

MechWarriors[edit]

In 3051, thirty MechWarriors were fighting for the Dispossessed Cooperative.[2]

In 3067, thirty-six MechWarriors were fighting for the Dispossessed Cooperative.[1]

Known MechWarriors[edit]

MechWarrior Era Comments References
Daniel Morrison Clan Invasion;
Civil War
Stablemaster [2]
Chantelle Wastscott Civil War Stablemaster [1]
Grover Neste [citation needed]

Facilities[edit]

The Dispossessed Cooperative's main complex is located in Burgton.[citation needed]

Tactics and Style[edit]

The Cooperative is not known for strong teamwork. The team is known to prefer aiming for opponents' legs – even at the risk of failed shots – in order to get a salvageable 'Mech.[1]

Known 'Mechs[edit]

Notable 'Mechs:

'Mech Bay (for common usage/rent)

Stable Characteristics[edit]

  • Experience = Veteran in 3067[1]
  • Rating = C in 3067[1]
  • BattleMechs = 19 in 3051 and 17 in 3067

Notes[edit]

  • In 3054, the standard contract had a 750 C-bill initiation fee and a 20% percent cut of earnings.[2]
  • In 3067, the standard contract had a 950 C-bill initiation fee and a 30% percent cut of earnings.[1]

Rules[edit]

Game Rules[edit]

The Stable, as of 3067, has access to D-rated equipment.

The Dispossessed's MechWarriors may elect to aim low by accepting a +2 to-hit penalty for all attack weapons. When aiming low, the hits are resolved using the Kick Locations Table.[3]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 MapPack: Solaris VII, p. 24: "Stables of Solaris VII - Dispossessed Cooperative"
  2. 2.0 2.1 2.2 Solaris VII: The Game World – Gamemaster's Book, p. 22: "Major Cooperatives"
  3. MapPack: Solaris VII, p. 43: Rules/Stable-Specific Rules - Dispossessed Cooperative special abilities

Bibliography[edit]