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Difference between revisions of "Handbook: House Davion"

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{{InfoBoxBook
 
{{InfoBoxBook
 
| image = hbhd.jpg
 
| image = hbhd.jpg
| publisher = [[FanPro]] LLC
+
| name = Handbook: House Davion
 +
| product development = [[Herb Beas]]
 +
| primary writing = [[Christoffer Trossen]]
 +
| cover =
 +
| illustrations = [[Ray Arrastia]] <br /> [[Robert Atkinson]] <br /> [[Doug Chaffee]] <br /> [[Brent Evans]] <br /> [[Ted Galaday]] <br /> [[Chris Lewis]] <br /> [[Klaus Scherwinski]] <br /> [[Franz Vohwinkel]]
 +
| era = [[Civil War era]] <br /> [[Jihad era]]
 +
| type = Sourcebook
 +
| publisher = [[FanPro]]
 
| year = 2007
 
| year = 2007
| production code = 35024
 
| ISBN = 9781932564587
 
| MSRP = 34.99
 
| type = Sourcebook
 
| primary writing = [[Christoffer Trossen]]
 
| product development = [[Herb Beas]]
 
| illustrations =
 
*[[Ray Arrastia]]
 
*[[Robert Atkinson]]
 
*[[Doug Chaffee]]
 
*[[Brent Evans]]
 
*[[Ted Galaday]]
 
*[[Chris Lewis]]
 
*[[Klaus Scherwinski]]
 
*[[Franz Vohwinkel]]
 
 
| pages = 204
 
| pages = 204
 +
| production code = [http://classicbattletech.com/index.php?action=products&mode=full&id=202 35024]
 +
| ISBN = 1932564586
 
}}
 
}}
  
 +
==Description==
 +
'''''Handbook: House Davion''''' is the third in the series of books detailing the nations of the [[Inner Sphere]] and is the definitive source book on the [[Federated Suns]]. It includes a detailed history of the Suns, its capital [[New Avalon]], and House Davion that begins in the 23rd century and ends in [[3067]]. It includes a description and brief history of many worlds that are representative of the Suns as a whole, and it lays bare the often byzantine, multi-layered bureaucracies that run the Suns government and the [[Armed Forces of the Federated Suns]]. It glosses over the military that ''[[Field Manual: Federated Suns]]'' detailed, spending more time on the society, culture, and economics of the most popular [[BattleTech]] faction, including brief descriptions of many of the companies that drive the Suns' economy. Finally, the book includes a rules annex that expands on the sub-regions from ''Field Manual: Federated Suns'' and ''[[Classic BattleTech Companion]]'', as well as rules for using the fax machines developed by the [[New Avalon Institute of Science]], among other rules expansions and suggestions. The book closes with new creatures native to the Federated Suns and new terrain and units for use in Classic BattleTech games.
 +
 +
==From the back cover==
 +
{{quote|''[[House Davion]] has dominated [[Inner Sphere]] politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the [[First Prince]] of House Davion like no other: the swords of the [[Federated Suns]] have sliced out the largest and arguably most powerful realm in the history of mankind. Despite of the recent ravages of a [[Federated Commonwealth Civil War|civil war]], the people of House Davion know their place in history.''
  
==Description==
+
Handbook: House Davion ''provides an in-depth look at the politics, the cultures and the ever-present military of one of the most dominant players in the Inner Sphere. Yet ''Handbook: House Davion'' includes more than just background information, providing a plethora of new creatures, personnel weapons, [[life path]]s and more, for both [[Classic BattleTech]] and [[Classic BattleTech RPG]] campaigns set in the Federated Suns!''}}
'''''Handbook: House Davion''''' is the third in the series of books detailing the nations of the [[Inner Sphere]] and is the definitive source book on the [[Federated Suns]]. It includes a detailed history of the Suns, its capital [[New Avalon]], and House Davion that begins in the 23rd century and ends in [[3067]]. It includes a description and brief history of many worlds that are representative of the Suns as a whole, and it lays bare the often Byzantine, multi-layered bureaucracies that run the Suns government and the [[Armed Forces of the Federated Suns]]. It glosses over the military that ''[[Field Manual: Federated Suns]]'' detailed, spending more time on the society, culture, and economics of the most popular [[BattleTech]] faction, including brief descriptions of many of the companies that drive the Suns' economy. Finally, the book includes a rules annex that expands on the sub-regions from ''Field Manual: Federated Suns'' and ''[[Classic BattleTech Companion]]'', as well as rules for using the fax machines developed by the [[New Avalon Institute of Science]], among other rules expansions and suggestions. The book closes with new creatures native to the Federated Suns and new terrain and units for use in Classic BattleTech games.
 
 
  
 
==Contents==
 
==Contents==
:Animals
+
* Animals
:Introduction and Foreward <!---This is actually how it is spelled, both in the table of contents and the page title--->
+
* Introduction and Foreward <!---This is actually how it is spelled, both in the table of contents and the page title--->
:History of the Federated Suns
+
* [[Federated_Suns#History|History of the Federated Suns]]
::The Race to Space
+
** The Race to Space
:::Colonizing the Stars
+
** Rise of the Davions
:::Founding of New Avalon
+
** Early Feuds
::Rise of the Davions
+
** Reformation and War
:::First Families Fight
+
** The Weak and the Insane
:::A New Era in Avalon
+
** Revolution
:::The Crucis Pact
+
** Civil War
::Early Feuds
+
** The [[Star League]] Era
:::Genesis of a Lasting Rivalry
+
** [[First Succession War|First]] and [[Second Succession War]]s
::Reformation and War
+
** [[Third Succession War]]
:::Charles the Reformer
+
** A New Era
:::Reynard the Warrior
+
** [[Federated Commonwealth|Alliance]] and [[Federated Commonwealth Civil War|Dissolution]]
::The Weak and the Insane
+
 
:::Etien the Mad
+
* Federated Suns at a Glance
:::Paul the Scholar
+
** [[Capellan March]]
:::Marie Davion
+
** [[Crucis March]]
:::The Twin Tyrants
+
** [[Draconis March]]
::Revolution
+
 
:::The First Prince
+
* Federated Suns Government
:::Principality Natures
+
** National Leadership
::Civil War
+
** Nobility
:::Council of Regents
+
*** [[House Davion]]
:::Flames of War
+
*** [[House Hasek]]
:::Prince Alexander
+
*** [[House Sandoval]]
::The Star League Era
+
*** Minor Noble Houses
:::Interstellar Alliance
+
** Ministries
:::The Reunification War
+
*** Ministry of Administration Services
:::Golden Age
+
*** Ministry of Education
:::Tragedy
+
*** Ministry of Foreign Relations
:::Peace and Exodus
+
*** [[Ministry of Information, Intelligence, and Operations]] (MIIO)
::First and Second Succession Wars
+
*** Ministry of Way and Means
:::Fighting Over the Scraps
+
*** Regional Ministries
:::The First Succession War
+
** Regional and Planetary Governments
:::Kentares
 
:::Turn About
 
:::Second Succession War
 
:::The Peace Prince
 
::Third Succession War
 
:::War Unleashed
 
:::Military Reformation
 
:::Rise of the Brotherhoods
 
:::Next Generation
 
::A New Era
 
:::The Advent of Modern War
 
:::FedCom Forming
 
:::Kerensky's Vengance
 
::Alliance and Dissolution
 
:::The Federated Commonwealth
 
:::Star League Anew
 
:::The Fall of the FedCom
 
:::Aftermath
 
:Federated Suns at a Glance
 
:::How to Read this Atlas
 
::Capellan March
 
:::Brockway
 
:::Chesterton
 
:::Kathil
 
:::Kittery
 
:::Nanking
 
:::New Syrtis
 
:::Zovaya Zemlya
 
:::Tikonov
 
:::Wernke/Talon
 
:::Ziliang
 
::Crucis March
 
:::Argyle
 
:::Chirikof
 
:::Galax
 
:::Kestrel
 
:::Lackland
 
:::Marlette
 
:::New Avalon
 
:::Okefenokee
 
:::Panpour
 
:::Sabanillas
 
::Draconis March
 
:::Addicks
 
:::Cassias
 
:::Kentares IV
 
:::Le Blanc
 
:::Mallory's World
 
:::Mayetta
 
:::New Ivaarsen
 
:::Ozawa
 
:::Robinson
 
:::Tancrei IV
 
:::Woodbine
 
:Federated Suns Government
 
::National Leadership
 
:::Principality
 
:::Privy Council
 
:::High Council
 
:::Royal Court
 
::Nobility
 
:::House Davion
 
:::House Hasek
 
:::House Sandoval
 
:::Minor Noble Houses
 
::Ministries
 
:::Ministry of Administration Services
 
:::Ministry of Education
 
:::Ministry of Foreign relations
 
:::Ministry of Information Intelligence and Operations
 
:::Ministry of Way and Means
 
:::Regional Ministries
 
::Regional and Planetary Governments
 
:Armed Forces of the Federated Suns
 
::Structure
 
:::Chain of Command
 
:::Departments
 
:::Regional Commands
 
:::Combat Units
 
:::Non-Combat Units
 
::Training
 
:::Military Academies
 
:::Other Training Facilities
 
::Uniforms and Insignia
 
:::Dress Uniforms
 
:::Field Uniforms
 
:::Ranks and Insignia
 
:::Medals and Honors
 
:Society and Culture
 
::Peoples and Cultures
 
:::Social Groups and Languages
 
:::Festivals and Traditions
 
:::Clothing and Style
 
::Education
 
:::Primary and Secondary Education
 
:::Technical and Vocational Education
 
:::Universities
 
:::Other Education Initiatives
 
::Religion and Philosophy
 
:::Buddhism
 
:::Christianity
 
:::Hinduism
 
:::Islam
 
:::Judaism
 
:::Unfinished Book Movement
 
:::Other Religions and Faiths
 
::Politics and Movements
 
:::Labor Unions
 
:::Corporate Lobbies
 
:::Political Movements
 
::Media and the Arts
 
:::Public Media
 
:::The Arts
 
:::Recreation
 
::Science & Technology
 
:::Every Day Technology
 
:::Medicine
 
:::Travel
 
::Crime and Punishment
 
:::The Judiciary
 
:::Prisons and Corrections
 
:Economics
 
::National Economy
 
:::Pocket Full of Dead Princes: Currency in the Federated Suns
 
:::Chancellory of the Exchequer
 
:::Trans-Federation Stock and Commodities Exchange
 
::Civil Industry
 
:::Apple Computers Interstellar
 
:::Basantapur Fine Metals
 
:::Cerulean Waters
 
:::Federated News Services
 
:::Golden Star Entertainment Group
 
:::Grand Federation Bank
 
:::Green Star Corporation
 
:::Interconnectedness Unlimited
 
:::Kelvin-Drahne Diversified
 
:::Melcher Food Corporation
 
:::Mendham electronics
 
:::NAIS Information Network
 
:::O'Keefre Importers-Exporters
 
:::Rander Communications, Inc.
 
:::Vinson Pharmaceuticals
 
:::White Swan Trans-Stellar, Inc.
 
:::Wunderland Enterprises
 
::Aerospace Industry
 
:::Cal-Boeing of Dorwinion
 
:::Challenge Systems
 
:::Galax Launch Systems and Satellites
 
:::Kathil Shipworks
 
:::Lycomb-Davion IntroTech
 
:::Michaelson Heavy Industries
 
:::New Syrtis Shipyards
 
:::Salvatore, Inc.
 
:::Universal Air
 
:::Wangker Aerospace
 
::Military Industry
 
:::Achernar BattleMechs
 
:::Corean Enterprises
 
:::Federated Industries
 
:::General Motors
 
:::Jalastar Aerospace
 
:::Johnston Industries
 
:::Kallon Industries
 
:::Precision Weaponry
 
:::Quickscell Company
 
:::Robinson Standard BattleWorks
 
:::Starcorps Industries
 
:::Valiant Systems
 
:::Yeffers Weapons Factory
 
:House Davion Rules Annex
 
::Classic BattleTech RPG Rules
 
:::Sub-Regions
 
:::Traits
 
:::Skills
 
:::Additional Paths
 
:::Academic
 
:::Outback Tracker
 
:::Personal Equipment
 
:::Cost of Living in the Federated Suns
 
::Roleplaying in the Federated Suns
 
:::Advanced Experience Bonuses
 
:::Nationalities
 
:::Federated Suns Adventure Hooks
 
::Creatures
 
:::Brockway Goat
 
:::Galax Beefalo
 
:::Hobbs Takooma
 
:::Kigamboni Leopard
 
:::Kountze Arctic Terror
 
:::Silver-Furred Walrus
 
:::Trachazoi
 
::Classic BattleTech Rules
 
:::New Terrain
 
:::New Unit Types
 
:::Gauss Infantry
 
:::GM/Rowell "Apocalypse" World Rover
 
:::Pintel Heavy Combat ATV
 
:::Antares Series AS-17 C3ISR Satellite
 
:::Generic Expandable Service Vehicle
 
:::Rapier-Class Patrol Destroyer
 
:Index
 
  
 +
* Armed Forces of the Federated Suns
 +
** Structure
 +
** Training
 +
** Uniforms and Insignia
  
 +
* Society and Culture
 +
** Peoples and Cultures
 +
** Education
 +
** Religion and Philosophy
 +
** Politics and Movements
 +
** Media and the Arts
 +
** Science & Technology
 +
** Crime and Punishment
 +
 +
* Economics
 +
** National Economy
 +
** Civil Industry
 +
** Military Industry
 +
 +
* House Davion Rules Annex
 +
** [[Classic BattleTech RPG]] Rules
 +
** Roleplaying in the Federated Suns
 +
** Creatures
 +
** Classic BattleTech Rules
 +
*** New Terrain
 +
*** New Unit Types
 +
*** Gauss Infantry
 +
*** GM/Rowell "Apocalypse" World Rover
 +
*** [[Pintel Heavy Combat ATV]]
 +
*** ''[[Antares (Satellite)|Antares]]''-series AS-17 C3ISR Satellite
 +
*** Generic Expandable Service Vehicle
 +
*** ''[[Rapier]]''-class Patrol Destroyer
 +
 +
* Index
  
 
==Notes==
 
==Notes==
*This was the first in the Handbook series to be published after the rebranding of the CBT line that began with [[Total Warfare]], so the book is slightly different in its visual aesthetics.
+
This was the first in the Handbook series to be published after the re-branding of the CBT line that began with ''[[Total Warfare]]'', so the book is slightly different in its visual aesthetics.
 
 
  
 
[[Category:Books]]
 
[[Category:Books]]
 +
[[Category:Sourcebooks]]

Revision as of 13:23, 6 December 2008

Template:InfoBoxBook

Description

Handbook: House Davion is the third in the series of books detailing the nations of the Inner Sphere and is the definitive source book on the Federated Suns. It includes a detailed history of the Suns, its capital New Avalon, and House Davion that begins in the 23rd century and ends in 3067. It includes a description and brief history of many worlds that are representative of the Suns as a whole, and it lays bare the often byzantine, multi-layered bureaucracies that run the Suns government and the Armed Forces of the Federated Suns. It glosses over the military that Field Manual: Federated Suns detailed, spending more time on the society, culture, and economics of the most popular BattleTech faction, including brief descriptions of many of the companies that drive the Suns' economy. Finally, the book includes a rules annex that expands on the sub-regions from Field Manual: Federated Suns and Classic BattleTech Companion, as well as rules for using the fax machines developed by the New Avalon Institute of Science, among other rules expansions and suggestions. The book closes with new creatures native to the Federated Suns and new terrain and units for use in Classic BattleTech games.

From the back cover

House Davion has dominated Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out the largest and arguably most powerful realm in the history of mankind. Despite of the recent ravages of a civil war, the people of House Davion know their place in history.

Handbook: House Davion provides an in-depth look at the politics, the cultures and the ever-present military of one of the most dominant players in the Inner Sphere. Yet Handbook: House Davion includes more than just background information, providing a plethora of new creatures, personnel weapons, life paths and more, for both Classic BattleTech and Classic BattleTech RPG campaigns set in the Federated Suns!

Contents

  • Armed Forces of the Federated Suns
    • Structure
    • Training
    • Uniforms and Insignia
  • Society and Culture
    • Peoples and Cultures
    • Education
    • Religion and Philosophy
    • Politics and Movements
    • Media and the Arts
    • Science & Technology
    • Crime and Punishment
  • Economics
    • National Economy
    • Civil Industry
    • Military Industry
  • House Davion Rules Annex
    • Classic BattleTech RPG Rules
    • Roleplaying in the Federated Suns
    • Creatures
    • Classic BattleTech Rules
      • New Terrain
      • New Unit Types
      • Gauss Infantry
      • GM/Rowell "Apocalypse" World Rover
      • Pintel Heavy Combat ATV
      • Antares-series AS-17 C3ISR Satellite
      • Generic Expandable Service Vehicle
      • Rapier-class Patrol Destroyer
  • Index

Notes

This was the first in the Handbook series to be published after the re-branding of the CBT line that began with Total Warfare, so the book is slightly different in its visual aesthetics.