Difference between revisions of "Heavy Flamer"

(Initial load of page content.)
 
 
(14 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 +
 
{{InfoBoxWeapon
 
{{InfoBoxWeapon
 
| image =   
 
| image =   
 
| name = Heavy Flamer
 
| name = Heavy Flamer
| Type = Direct Ballistic, Heat Causing, Anti-Infantry<ref>''Tactical Operations'', p. 406</ref>
+
| Type = Direct Energy, Heat Causing, Anti-Infantry<ref>''Tactical Operations'', p. 406</ref>
| Tech Base = [[Inner Sphere]] [[Advanced Technology]]<ref>''Tactical Operations'', p. 312</ref>
+
| Tech Base = [[Inner Sphere]] [[Technology Rating|Advanced Technology]]<ref>''Tactical Operations'', p. 312</ref>
 
| Year Availability =  
 
| Year Availability =  
 
Clan = [[3067]]
 
Clan = [[3067]]
 
IS = [[3068]]
 
IS = [[3068]]
 
| Heat = 5<ref>''Tactical Operations'', p. 406</ref>
 
| Heat = 5<ref>''Tactical Operations'', p. 406</ref>
| Damage = 4
+
| Damage = 4 + 6D6 vs. Infantry
 
| Minimum Range = -
 
| Minimum Range = -
 
| Short Range = 2
 
| Short Range = 2
Line 23: Line 24:
  
 
==Description==
 
==Description==
The '''Heavy Flamer''' was developed by Clan Jade Falcon after encountering large infantry formations during Operation Revival.<ref>''Tactical Operations'', p. 312</ref> The Heavy Flamer is larger and heavier than the standard [[Flamer]], but inflicts twice the heat and damage effects of a standard Flamer to non-infantry units. Conventional infantry units are in even worse shape when attacked by the Heavy Flamer; It inflicts 6D6 points of damage to conventional infantry platoons.  
+
The '''Heavy Flamer''' was developed by [[Clan Jade Falcon]] after encountering large [[infantry]] formations during [[Operation Revival]]. <ref>''Tactical Operations'', p. 312</ref> The Heavy Flamer is larger and heavier than the standard [[Flamer]], but inflicts twice the heat and damage effects of a standard Flamer to non-infantry units. Conventional infantry units are in even worse shape when attacked by the Heavy Flamer; It inflicts 6D6 points of damage to conventional infantry platoons.  
  
 
One key drawback to the Heavy Flamer is that if the ammunition is hit, it will explode, inflicting damage equal to an [[Autocannon/5]] shell for every remaining Heavy Flamer shot. This is due to the high pressure of the Heavy Flamer ammunition.  
 
One key drawback to the Heavy Flamer is that if the ammunition is hit, it will explode, inflicting damage equal to an [[Autocannon/5]] shell for every remaining Heavy Flamer shot. This is due to the high pressure of the Heavy Flamer ammunition.  
  
The Lyran Alliance captured several of these weapons and was able to reverse engineer them. The Lyrans put them into production a year later.<ref>''Tactical Operations'', p. 312</ref>
+
The [[Lyran Alliance]] captured several of these weapons and was able to reverse engineer them. The Lyrans put them into production a year later.<ref>''Tactical Operations'', p. 312</ref>
+
 
 
==Models==
 
==Models==
 +
===Zippo===
 +
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
|'''Manufactured on''' 
 +
|'''Manufactured by'''
 +
|'''Typically used in'''
 +
|'''References'''
 +
|----
 +
|
 +
|
 +
| ''[[StrongArm]]'' MOD, ''[[St. Florian]]'' MOD
 +
| <ref>''Technical Readout: Irregulars'', p. 38, "''StrongArm'' ConstructionMech MOD"</ref><ref>''Technical Readout: Irregulars'', p. 52, "''St. Florian'' FireMech MOD"</ref>
 +
|}
 +
 +
==See Also==
 +
The Heavy Flamer has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
  
 +
* [[MechCommander (Video Game)/Equipment#Heavy Flamer|MechCommander]]
  
 
==References==
 
==References==
Line 37: Line 54:
 
==Bibliography==
 
==Bibliography==
 
* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''
 +
* ''[[Technical Readout: Irregulars]]''
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 +
[[Category:Anti-Personnel Weapons]]

Latest revision as of 15:37, 25 January 2022

Heavy Flamer
Production information
Type Direct Energy, Heat Causing, Anti-Infantry[1]
Tech Base Inner Sphere Advanced Technology[2]
Year Availability Clan = 3067

IS = 3068

Technical specifications
Heat 5[3]
Damage 4 + 6D6 vs. Infantry
Minimum Range -
Short Range 2
Medium Range 3
Long Range 4
Tons 1.5[4]
Critical Slots 1
Space Slots 1
Ammo Per Ton 10
Cost (unloaded) 11,250
Ammo Cost (per ton) 2000
BV (2.0) 15 (flamer) / 2 (ammo)[5]

Description[edit]

The Heavy Flamer was developed by Clan Jade Falcon after encountering large infantry formations during Operation Revival. [6] The Heavy Flamer is larger and heavier than the standard Flamer, but inflicts twice the heat and damage effects of a standard Flamer to non-infantry units. Conventional infantry units are in even worse shape when attacked by the Heavy Flamer; It inflicts 6D6 points of damage to conventional infantry platoons.

One key drawback to the Heavy Flamer is that if the ammunition is hit, it will explode, inflicting damage equal to an Autocannon/5 shell for every remaining Heavy Flamer shot. This is due to the high pressure of the Heavy Flamer ammunition.

The Lyran Alliance captured several of these weapons and was able to reverse engineer them. The Lyrans put them into production a year later.[7]

Models[edit]

Zippo[edit]

Manufactured on Manufactured by Typically used in References
StrongArm MOD, St. Florian MOD [8][9]

See Also[edit]

The Heavy Flamer has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References[edit]

  1. Tactical Operations, p. 406
  2. Tactical Operations, p. 312
  3. Tactical Operations, p. 406
  4. Tactical Operations, p. 407
  5. Tactical Operations, p. 382
  6. Tactical Operations, p. 312
  7. Tactical Operations, p. 312
  8. Technical Readout: Irregulars, p. 38, "StrongArm ConstructionMech MOD"
  9. Technical Readout: Irregulars, p. 52, "St. Florian FireMech MOD"

Bibliography[edit]