Difference between revisions of "Improved Advanced Tactical Missile"
m |
m |
||
(8 intermediate revisions by 7 users not shown) | |||
Line 2: | Line 2: | ||
| name = iATM | | name = iATM | ||
| Type = Missile | | Type = Missile | ||
− | | Tech Base = [[Clan]] | + | | Tech Base = [[Clan]]<ref name=TWoRp201-202/> |
− | | Year Availability = [[3070]] | + | | Year Availability = [[3070]]<ref name=TWoRp201-202/> |
| Heat = Varies | | Heat = Varies | ||
| Damage = by ammunition type | | Damage = by ammunition type | ||
Line 9: | Line 9: | ||
| Short Range = 5 (or by ammo type) | | Short Range = 5 (or by ammo type) | ||
| Medium Range = 10 (or by ammo type) | | Medium Range = 10 (or by ammo type) | ||
− | | Long Range = 15 (or by ammo type)<ref>''The Wars of Reaving'', | + | | Long Range = 15 (or by ammo type)<ref name=TWoRp201-202>''The Wars of Reaving'', pp. 201-202, "Rules Annex - Improved Advanced Tactical Missile (iATM)"</ref> |
| Tons = Varies | | Tons = Varies | ||
| Critical Slots = Varies by Model | | Critical Slots = Varies by Model | ||
Line 19: | Line 19: | ||
}} | }} | ||
− | ==Description== | + | == Description == |
− | The '''Improved Advanced Tactical Missile''' system (iATM) was developed by [[The Society]] from [[3054]] to [[3070]]. Like the [[Advanced Tactical Missile]] that it's based on, the iATM system uses a variety of ammunition types and includes an advanced targeting option. Unlike the ATM, the iATM uses a [[Streak SRM]] style guidance system to improve accuracy. Unlike the Streak system, however, the iATM can use indirect fire. The iATM can use the three ammunition types available to the standard [[ATM]], but it also has two additional ammunition types that are restricted to itself (that is, these two ammunition types cannot be used by the ATM).<ref | + | The '''Improved Advanced Tactical Missile''' system (iATM) was developed by [[The Society]] from [[3054]] to [[3070]]. Like the [[Advanced Tactical Missile]] that it's based on, the iATM system uses a variety of ammunition types and includes an advanced targeting option. Unlike the ATM, the iATM uses a [[Streak SRM]] style guidance system to improve accuracy. Unlike the Streak system, however, the iATM can use indirect fire. The iATM can use the three ammunition types available to the standard [[ATM]], but it also has two additional ammunition types that are restricted to itself (that is, these two ammunition types cannot be used by the ATM).<ref name=TWoRp201-202/> |
These two special munitions are [[Improved Magnetic Pulse Ammunition]] and [[Improved Inferno Ammunition]]. | These two special munitions are [[Improved Magnetic Pulse Ammunition]] and [[Improved Inferno Ammunition]]. | ||
− | Like their progenitors, iATM's come in four types, each firing more missiles per salvo | + | == Types == |
+ | Like their progenitors, iATM's come in four types, each firing more missiles per salvo than the last: | ||
− | * [[iATM 3]] | + | * [[iATM 3]]<ref name=TWoRp201-202/> |
− | * [[iATM 6]] | + | * [[iATM 6]]<ref name=TWoRp201-202/> |
− | * [[iATM 9]] | + | * [[iATM 9]]<ref name=TWoRp201-202/> |
− | * [[iATM 12]] | + | * [[iATM 12]]<ref name=TWoRp201-202/> |
− | ==Models== | + | ==Hot Loading== |
+ | Nearly all [[LRM]] types (and ATM types, according to [[errata]]) can be "hot loaded", implying that their warheads and guidance systems are armed, even as they sit in the ammo stores of the vehicle. This effectively eliminates the minimum range issue that longer ranged ATM missiles have, but at a cost of accuracy. | ||
+ | |||
+ | == Models == | ||
This weapon type is only produced by the [[Clans]], as such no [[Inner Sphere]] models exist. | This weapon type is only produced by the [[Clans]], as such no [[Inner Sphere]] models exist. | ||
+ | == References == | ||
+ | <references /> | ||
− | + | == Bibliography == | |
− | + | * ''[[The Wars of Reaving]]'' | |
− | ==Bibliography== | ||
− | *''[[Wars of Reaving]]'' | ||
− | + | [[Category: Weapons#Missile Weapons|iATM 99]] | |
− | [[Category:Weapons#Missile Weapons|iATM 99]] | + | [[Category: Missile Weapons|iATM 99]] |
− | [[Category:Missile Weapons|iATM 99]] | + | [[Category: Technology]] |
− | [[Category: |
Latest revision as of 06:29, 25 January 2024
iATM | |
Production information | |
Type | Missile |
Tech Base | Clan[1] |
Year Availability | 3070[1] |
Technical specifications | |
Heat | Varies |
Damage | by ammunition type |
Minimum Range | 4 (or by ammo type) |
Short Range | 5 (or by ammo type) |
Medium Range | 10 (or by ammo type) |
Long Range | 15 (or by ammo type)[1] |
Tons | Varies |
Critical Slots | Varies by Model |
Ammo Per Ton | Varies by Model |
Cost (unloaded) | Varies by Model |
Ammo Cost (per ton) | Varies by Model |
BV (1.0) | Varies |
BV (2.0) | Varies |
Description[edit]
The Improved Advanced Tactical Missile system (iATM) was developed by The Society from 3054 to 3070. Like the Advanced Tactical Missile that it's based on, the iATM system uses a variety of ammunition types and includes an advanced targeting option. Unlike the ATM, the iATM uses a Streak SRM style guidance system to improve accuracy. Unlike the Streak system, however, the iATM can use indirect fire. The iATM can use the three ammunition types available to the standard ATM, but it also has two additional ammunition types that are restricted to itself (that is, these two ammunition types cannot be used by the ATM).[1]
These two special munitions are Improved Magnetic Pulse Ammunition and Improved Inferno Ammunition.
Types[edit]
Like their progenitors, iATM's come in four types, each firing more missiles per salvo than the last:
Hot Loading[edit]
Nearly all LRM types (and ATM types, according to errata) can be "hot loaded", implying that their warheads and guidance systems are armed, even as they sit in the ammo stores of the vehicle. This effectively eliminates the minimum range issue that longer ranged ATM missiles have, but at a cost of accuracy.
Models[edit]
This weapon type is only produced by the Clans, as such no Inner Sphere models exist.