Difference between revisions of "J. Edgar (MG Variant) (CCG - Arsenal)"
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| Set = Arsenal | | Set = Arsenal | ||
| Cost = 1+1L+1M | | Cost = 1+1L+1M | ||
− | | Allegiance = Inner Sphere | + | | Allegiance = [[Inner Sphere]] |
| Armor = 0 | | Armor = 0 | ||
| Structure = 5 | | Structure = 5 | ||
| Attack = 1 | | Attack = 1 | ||
− | | Text = Vehicle (Activates, attacks, guards, and blocks like | + | | Text = '''Vehicle''' (Activates, attacks, guards, and blocks like |
− | a 'Mech. If damaged, roll a die. On a 6, scrap | + | a [['Mech]]. If damaged, roll a die. On a 6, scrap |
Vehicle.) | Vehicle.) | ||
− | AP (J. Edgar deals +1 damage to any target other than | + | |
+ | '''AP''' ([[J. Edgar]] deals +1 damage to any target other than | ||
a 'Mech.) | a 'Mech.) | ||
− | If J. Edgar is fully constructed when you reveal it, | + | |
+ | If ''J. Edgar'' is fully constructed when you reveal it, | ||
you may immediately place it in your Patrol region. | you may immediately place it in your Patrol region. | ||
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| Rarity = Common | | Rarity = Common | ||
| Speed = F | | Speed = F | ||
− | | Mass = 2 5 | + | | Mass = 2 5 tons |
− | | Armament = Main Med Laser, 4 | + | | Armament = Main [[Medium Laser|Med Laser]], 4 [[MG]]s |
| Type = Vehicle | | Type = Vehicle | ||
}} | }} |
Revision as of 14:44, 11 November 2010
Rarity: Common
J. Edgar (MG Variant) | ||
Unit - Vehicle - Inner Sphere | ||
F
Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.) AP (J. Edgar deals +1 damage to any target other than a 'Mech.) If J. Edgar is fully constructed when you reveal it, you may immediately place it in your Patrol region. | ||
0 / 5 | Illus: Charles Gillespie © WotC. All Rights Reserved |
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