Difference between revisions of "MechWarrior Companion"

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==Contents==
 
==Contents==
  
===INTRODUCTION===
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===Introduction===
 
* Using the Book
 
* Using the Book
 
* An Uneasy Peace
 
* An Uneasy Peace
  
===CHARACTERS===
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===Characters===
 
* Character Design
 
* Character Design
 
** Clan Heritage
 
** Clan Heritage
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** Skill Descriptions
 
** Skill Descriptions
  
===ARCHETYPES===
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===Archetypes===
 
* Inner Sphere Archetypes
 
* Inner Sphere Archetypes
 
** Armored Infantry Trooper
 
** Armored Infantry Trooper
 
** DropShip Captain
 
** DropShip Captain
** Guerilla Fighter
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** Guerrilla Fighter
 
** Marine
 
** Marine
 
** Special Forces Operative
 
** Special Forces Operative
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** Technician
 
** Technician
  
===COMBAT===
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===Combat===
 
* Personal Combat
 
* Personal Combat
 
** Additional Attacks
 
** Additional Attacks
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** Dive for Cover
 
** Dive for Cover
 
** Falling Damage
 
** Falling Damage
** Tactical Iniative
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** Tactical Initiative
 
* Integrating BattleTech
 
* Integrating BattleTech
 
** Skills
 
** Skills
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** House Conversions
 
** House Conversions
  
===RUNNING THE GAME===
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===Running the Game===
 
* The BattleTech Universe: Setting the Stage
 
* The BattleTech Universe: Setting the Stage
 
** Background and Setting
 
** Background and Setting
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** Atmosphere
 
** Atmosphere
  
===THE CLANS===
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===The Clans===
 
* Role-playing
 
* Role-playing
 
** Clan Perspectives
 
** Clan Perspectives
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** Combat Style
 
** Combat Style
 
* Trials
 
* Trials
** [[The Batchall]]
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** The [[Batchall]]
 
** [[Bidding]]
 
** [[Bidding]]
 
** [[Trial of Possession]]
 
** [[Trial of Possession]]
 
** [[Trial of Position]]
 
** [[Trial of Position]]
** [[Trial of Grievance]] or [[Honor Duel]]
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** [[Trial of Grievance]] or Honor Duel
 
** [[Trial of Bloodright]]
 
** [[Trial of Bloodright]]
 
** [[Trial of Refusal]]
 
** [[Trial of Refusal]]
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* Clan Adventures
 
* Clan Adventures
  
===CREATURES===
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===Creatures===
 
* Creating Creatures
 
* Creating Creatures
 
** Creature Attributes
 
** Creature Attributes
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*** [[Dog]]
 
*** [[Dog]]
 
*** [[Elephant]]
 
*** [[Elephant]]
*** [[Horse-Animal|Horse]]
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*** [[Horse (animal)|Horse]]
*** [[Mule-Animal]]/[[Donkey]]
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*** [[Mule (animal)|Mule]]/[[Donkey]]
 
*** [[Odessan Raxx]]
 
*** [[Odessan Raxx]]
 
*** [[Tabiranth]]
 
*** [[Tabiranth]]
** [[Crana-Animal|Crana]]
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** [[Crana (animal)|Crana]]
 
** [[Hodson's Flier]]
 
** [[Hodson's Flier]]
 
** [[Megasaur]]
 
** [[Megasaur]]
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** [[Trachazoi]]
 
** [[Trachazoi]]
  
===EQUIPMENT===
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===Equipment===
 
* [[Legality]]
 
* [[Legality]]
 
** The Black Market
 
** The Black Market
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*** [[]]
 
*** [[]]
  
===PERSONAL GEAR AND EXPENSES===
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===Personal Gear and Expenses===
 
* [[Military Field Rations]]
 
* [[Military Field Rations]]
* [[Resteraunt Meal]]
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* [[Restaurant Meal]]
 
* [[Verigraphs]]
 
* [[Verigraphs]]
 
* [[Housing]]
 
* [[Housing]]

Revision as of 02:29, 16 September 2009

Template:InfoBoxBook

Description

An expansion for the MechWarrior, Second Edition role-playing game, the MechWarrior Companion includes new archtypes, expanded and new skill section, detailed rules on running Clan characters and games. Rules to assist in integration between the tabletop game and RPG, including rules for Dual Cockpits, and creature and equipment fill out the remainder of the book.

Save a few exceptions, much of the additional information was later included, altered and expanded upon in the MechWarrior, Third Edition main book and LosTech: The MechWarrior Equipment Guide.

From the back cover

Get outta yer 'Mech...

...and into the action!

"Listen up MAGGOTS, 'cause I'm only gonna say this once. It don't matter how big your 'Mech is. It don't matter how many guns you've got. It don't even matter that your uncle is the bleedin' Grand Duke of Planet X. If you ain't got the training, the experience, and the sheer guts of a real MechWarrior, you're as good as dead before you even leave the hangar. So pay attention and don't talk back, 'cause the life you save could be mine." - Sergent Major Jerrard Clydesdale, to the NAIS Training Cadre's new recruits, September 11, 3057

The MechWarrior Companion is an expansion rulebook for the MechWarrior, Second Edition roleplaying game. A must-have resource for players and gamemasters, the MechWarrior Companion offers players new skills, advantages, and equipment for their characters, and gives gamemasters helpful advice on running campaigns, creating exciting story lines, and involving the Clans in adventures. The MechWarrior Companion also provides new rules for resolving combat, including expanded guidelines for combining the BattleTech and MechWarrior Gaming Systems.

Contents

Introduction

  • Using the Book
  • An Uneasy Peace

Characters

Archetypes

  • Inner Sphere Archetypes
    • Armored Infantry Trooper
    • DropShip Captain
    • Guerrilla Fighter
    • Marine
    • Special Forces Operative
  • Clan Archetypes
    • Crusader Elemental
    • Crusader MechWarrior
    • DropShip/JumpShip Pilot
    • Merchant
    • Scientist
    • Technician

Combat

  • Personal Combat
    • Additional Attacks
    • Armor-Defeating Hits
    • Burst-Fire Options
    • Damage Effects
    • Dive for Cover
    • Falling Damage
    • Tactical Initiative
  • Integrating BattleTech
    • Skills
    • Game Scale
    • Sequence of Play
    • Damage
    • Infantry and BattleArmor
    • BattleMech and Vehicle Fire against Characters
    • Anti-BattleMech Swarm and Leg Attacks
  • Dual Cockpit
    • BattleTech Rules
    • MechWarrior Rules
    • House Conversions

Running the Game

  • The BattleTech Universe: Setting the Stage
    • Background and Setting
  • Creating Campaigns
    • Unit-Based Campaign Options
    • Mission-Based Campaign Options
  • Fleshing Out the Campaigns
    • Adversaries
    • Subplots
    • Variety
  • Keeping It on Course
    • Character Creation
    • Building a Unit
    • Non-Player Characters
    • Coping with Change
  • Environments
    • General Environment
    • Gravity
    • Atmosphere

The Clans

Creatures

Equipment

Personal Gear and Expenses

Notes