Comitatus
Sarna News
- HEXTECH Wave 9 Review - Winding Rivers, Tall Walls, and Underground Tunnels
- Hired Steel and Making MechWarrior 5: Clans Cinematics with Constantin & Bernhard of TMC
- Your BattleTech News Round-Up For December, 2024
- Community Outreach - Caterwauling On CamoSpecs With Matt "00Dawg" Frederiksen
- HEXTECH Wave 8 Review - Autumn Colors, Canyons, And Slums
- Read more →
Comitatus | |
---|---|
Production information | |
Manufacturer | Clans |
Use | Freighter Fighter carrier |
Tech Base | Clan |
Introduced | 2995 (original freighter version) 3002 (modified freighter) 3036 (final fighter carrier version) |
Technical specifications | |
Mass | 250,000 tons |
Length | 680 meters |
Sail Diameter | 1150 meters |
Fuel | 460 tons |
Burn Rate | 39.52 |
Top Thrust | 0.1 g |
Sail Integrity | 4 |
KF Drive Integrity | 5 |
LF Battery | None |
Armament |
|
Armor | 119.5 tons Improved Ferro-Aluminum Armor |
DropShip Capacity | 1 |
Crew | 45[1]
Bay Personnel: 95 |
Grav Decks | 1 x 95 meters diameter |
Escape Pods/Life Boats | 0/4 |
Heat Sinks | 122 double |
Structural Integrity | 1 |
BV (1.0) | 6,384[1][2] |
Contents
Description[edit]
The Comitatus-class fighter carrier JumpShip was devised by Clan Jade Falcon pilot Vishnu Folkner in 3035, by modifying a flawed Clan Snow Raven design for an armed freighter originally conceived in 2995.[1][3][4] He suggested turning the cargo freighter into a fighter carrier that could defend jump points in the fashion of a light WarShip. This concept of a mobile firebase proved very successful, and became the new standard configuration for the Comitatus. Within ten years, the majority of all existing older Comitatus class vessels were converted over to the new specifications.[1][3]
Armament[edit]
The Comitatus blurs the distinction between a civilian JumpShip and a WarShip. Although it technically falls into the former category, it outguns some corvettes or smaller destroyers, and its ferro-aluminum armor is exceptionally heavy for a JumpShip. As a designated fighter carrier it is equipped with 20 fighter bays holding two Stars of OmniFighters, and five assault shuttles in a separate shuttle bay.[1][3]
Cargo[edit]
- Bay 1: Aerospace Fighters (20), 2 doors
- Bay 2: Elemental Point (5), 0 doors
- Cargo (778.5 tons), 1 door
- Bay 3: Small Craft (5), 1 door
The design change created very cramped conditions for the crew and pilots, not enough to carry a full complement of technical support personnel. This in turn limits the ability of a Comitatus to keep its fighter complement in good repair.[1][3]
Variants[edit]
There is no known variant of the Comitatus class since its conversion to a fighter carrier was finalized. However, some of the earlier Comitatus incarnations with either four hardpoints, or two hardpoints and increased cargo capacity, might still exist:
- The original "4 Hardpoints" concept of the Comitatus debuted in 2995[4] as a heavily armed and armored trader with four docking hardpoints for DropShips, though the aft two hardpoints suffered from a seriously flawed hydraulics system, which led to the first modifications to the class.[1][3]
- A stopgap "Cargo" solution implemented from 3002 on[5] was to remove the two aft hardpoints entirely and replace them with cargo space.[1][3]
Named Vessels[edit]
(See Category:Individual Comitatus-class JumpShips)
Gallery[edit]
Comitatus from TRO:3057
References[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Technical Readout: 3057 Revised, pp. 114-115, "Comitatus"
- ↑ AeroTech 2 Record Sheets, p. 272
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Technical Readout: 3057, pp. 114-115, "Comitatus"
- ↑ 4.0 4.1 https://masterunitlist.info/Unit/Details/3974/comitatus-jumpship-4hp MUL entry for "Comitatus JumpShip (4HP)"
- ↑ https://masterunitlist.info/Unit/Details/3975/comitatus-jumpship-cargo MUL entry for "Comitatus JumpShip (Cargo)"