SRM-5 (Battle Armor)
SRM-5 | |
Production information | |
Type | Missile |
Tech Base | IS/Clan |
Year Availability | 3050 (FC) / 2868 (CWF) |
Technology Rating | Clan = F
IS = E |
Availability Ratings | X/X/D |
Technical specifications | |
Damage | 2/Missile |
Short Range | 3 |
Medium Range | 6 |
Long Range | 9 |
Mass | Clan = 175 / 100(OS)
IS = 200 / 175(OS) kg |
Space Slots | 3 |
Mass Per Reload | 50kg |
Cost (unloaded) | 25,000[1] |
BV (2.0) | 47 / 9 (OS)[2] |
Ammo BV (2.0) | 6[2] |
Description[edit]
The SRM-5 is a five-tube short-range missile launcher mounted on battle armor suits. SRMs were already one of the most powerful weapons available for conventional infantry, and so following the introduction of battle armor they quickly became a favorite weapon for the new suits. More bulky than the portable launchers carried by infantry, the reliable SRM-5 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.[3]
This small size comes at a price however, among which the SRM-5 lacks the storage space and alternative loading mechanisms to use most specialty warheads, limiting it to firing Inferno, Torpedo or Multi-Purpose Missiles. It also lacks the ability to "cross-feed" missiles like in vehicular launchers, meaning if one of the firing tubes is damaged those missiles tied to it cannot be fired. Enhanced targeting gear like Artemis IV also cannot be connected to the launcher.[3]