Difference between revisions of "Rotary AC/2"

(deleted one too many zeros)
m (Added clan rotary AC info.)
Line 2: Line 2:
 
| name = Rotary AC/2
 
| name = Rotary AC/2
 
| Type = Ballistic (Direct, Rapid Fire)
 
| Type = Ballistic (Direct, Rapid Fire)
| Tech Base = Inner Sphere (IS)
+
| Tech Base = Inner Sphere (IS) Standard<br>[[Clan]] [[Experimental Technology|Experimental]]<ref>''Tactical Operations'', p. 286</ref>
| Year Availability = [[3062]]
+
| Year Availability = [[3062]]<br>[[3069]]
 
| Heat = 1/shot
 
| Heat = 1/shot
 
| Damage = 2/shot
 
| Damage = 2/shot
Line 16: Line 16:
 
| Ammo Cost (per ton) = 3,000
 
| Ammo Cost (per ton) = 3,000
 
| BV (1.0) = 118
 
| BV (1.0) = 118
 +
| BV (2.0) = Clan: 161/20 (ammo)<ref>''Tactical Operations'', p. 384</ref>
 
}}
 
}}
  
Line 27: Line 28:
 
! Company
 
! Company
 
|}
 
|}
 +
{{Sectionstub}}
  
 +
==References==
 +
<references/>
  
==References==
+
==Bibliography==
*[[Field Manual: Federated Suns]]
+
*''[[Field Manual: Federated Suns]]''
*[[Total Warfare]]
+
*''[[Total Warfare]]''
 +
*''[[Tactical Operations]]''
  
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 +
[[Category:Autocannon]]

Revision as of 16:06, 26 April 2010

Rotary AC/2
Production information
Type Ballistic (Direct, Rapid Fire)
Tech Base Inner Sphere (IS) Standard
Clan Experimental[1]
Year Availability 3062
3069
Technical specifications
Heat 1/shot
Damage 2/shot
Minimum Range --
Short Range 1-6
Medium Range 7-12
Long Range 13-18
Tons 8
Critical Slots 3
Ammo Per Ton 45
Cost (unloaded) 175,000
Ammo Cost (per ton) 3,000
BV (1.0) 118
BV (2.0) Clan: 161/20 (ammo)[2]

Description

Developed in the early 3060s by the Federated Commonwealth, the Rotary Autocannon/2 is based only loosely on the Autocannon/2. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra AC/2. The weapon may be use to fire up to six times in a turn, with each additional shot giving the potential for increased damage. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.

Models

Brand Planet Company


References

  1. Tactical Operations, p. 286
  2. Tactical Operations, p. 384

Bibliography