Difference between revisions of "16th Sian Dragoons"
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==History== | ==History== | ||
The '''Sixteenth Sian Dragoons''' regiment was known for its harsh training and discipline. In fact the discipline was so harsh that the unit was compared to a penal unit. In [[2765]] they were stationed on [[Arn]].<ref name=fr2765ccafp/> | The '''Sixteenth Sian Dragoons''' regiment was known for its harsh training and discipline. In fact the discipline was so harsh that the unit was compared to a penal unit. In [[2765]] they were stationed on [[Arn]].<ref name=fr2765ccafp/> | ||
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+ | During the [[Star League Era]] the Sixteenth was a "sink" unit used by the Strategios to contain soldiers who were chronically disruptive but were still too valuable to be dismissed from service. Often these warriors would transfer into the Sixteenth with several other "problem children" from their original unit. As a result they weren't typically excellent at full strength operations, but the individual commands were quite skilled in operating at the company and battalion level. The Sixteenth was separated into smaller units and stationed along the Confederation's borders with the Magistracy of Canopus and the Taurian Concordat. They frequently fought bandits, and had to rely on civilian JumpShips for transportation.<ref name=er2750p40>''Era Report: 2750'', p. 40</ref> | ||
==Officers== | ==Officers== | ||
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==Game Rules== | ==Game Rules== | ||
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+ | The Sixteenth are at the bottom of the [[CCAF]]'s logistical priority list. As a result when randomly determining 'Mechs any 2 or 12 roll must be re-rolled. In addition apply a -2 modifier when determining lance type.<ref name=er2750p140>''Era Report: 2750'', p. 140</ref> | ||
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Revision as of 10:22, 15 December 2015
Contents
History
The Sixteenth Sian Dragoons regiment was known for its harsh training and discipline. In fact the discipline was so harsh that the unit was compared to a penal unit. In 2765 they were stationed on Arn.[1]
During the Star League Era the Sixteenth was a "sink" unit used by the Strategios to contain soldiers who were chronically disruptive but were still too valuable to be dismissed from service. Often these warriors would transfer into the Sixteenth with several other "problem children" from their original unit. As a result they weren't typically excellent at full strength operations, but the individual commands were quite skilled in operating at the company and battalion level. The Sixteenth was separated into smaller units and stationed along the Confederation's borders with the Magistracy of Canopus and the Taurian Concordat. They frequently fought bandits, and had to rely on civilian JumpShips for transportation.[2]
Officers
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Tactics
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Composition History
2765
Sixteenth Sian Dragoons (Regiment/Green/Questionable) [1]
Game Rules
Star League Era
The Sixteenth are at the bottom of the CCAF's logistical priority list. As a result when randomly determining 'Mechs any 2 or 12 roll must be re-rolled. In addition apply a -2 modifier when determining lance type.[3]