Era Report: 2750

Era Report 2750.jpg
Era Report: 2750
Product information
Type Sourcebook,
Scenario Pack
Author Aaron Pollyea,
Joel Steverson
Development Herbert A. Beas II
Pages 160
Cover Artwork Eric Williams
Illustrations Justin Adams
Les Dorscheid
David Lecossu
Chris Lewis
Steven Alex Lyon
Randall Mackey
Jason Cheeseman-Meyer
Mark Molnar
Victor Manuel Leza Moreno
Jeff Porter
Rob Ruffolo
Eric Williams
Publication information
Publisher Catalyst Game Labs
Product code 35222
First published 2012
MSRP $30.00
Content
Era Star League era
Universe Date 3089
Series Era Reports
Preceded by Era Report: 3062
Followed by Era Report: 3145

Description[edit]

Era Report: 2750 is a sourcebook/scenario pack that provides players with a report about the latter years of the Star League era immediately prior to the death of Simon Cameron and the lead-up to the Richard Cameron regency and the Amaris Civil War. The book covers the history of this time period and gives profiles on important and significant characters and as well as their factions which include the six Inner Sphere Great Houses, SLDF and the Periphery states. Included among its rules are other gaming enhancements for advance gameplay which includes mini-campaigns for various events during this Era using the Chaos Campaign Rules/Warchest Point System.

In-universe, the publication appears to be a book titled Humanity's Zenith: Remembering the First Star League, written by Bertram Habeas and published by Republic Press in 3089.

From the back cover[edit]

Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of their combined efforts enriching the lives of billions across the heavens.

...Or so the legends claim.

In reality, the Inner Sphere of the 2750s was far from serene and light-years away from just. Though admired for its monolithic power, the pinnacle of mankind’s greatest experiment—the Star League—stood at a fateful crossroads, with feuding House Lords and rebellious territories only waiting for every chance to strike against each other.

Era Report: 2750 pierces the luminous veneer of what many Inner Sphere and Clan historians alike have considered to be the golden age of BattleTech history: the height of the Star League era. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of every major Inner Sphere faction active before the fateful events described in Historical: Liberation of Terra. Notable personalities, military forces, and an overview of the technological capabilities of the Star League age are also provided, along with special advanced-level rules for campaigns set during this time, whether played using the Total Warfare core rules or those found in A Time of War: The BattleTech RPG.

Contents[edit]

Pulsar (short story)
Introduction

  • How to Use This Book

History And Review

  • Beginnings
  • Andurien
  • Muddy Waters
  • Neighbors
  • Building an Army
  • Reunification
  • Preparations
  • Opening Shots
  • Round Two
  • The Year of Fire
  • Missteps
  • Endgame
  • Invading the Hyades Cluster
  • Friends
  • Changing of the Guard
  • Technology Ascendant
  • Underhanded Dealings
  • Honeymoon
  • Machinations
  • Breakdown
  • Chaos

Factions

Major Personas

  • Capellan Confederation
  • Draconis Combine
  • Federated Suns


  • Free Worlds League
  • Lyran Commonwealth
  • Terran Hegemony
  • Star League Defense Force
  • Magistracy of Canopus
  • Outworlds Alliance
  • Rim Worlds Republic
  • Taurian Concordat

Museum Technica

  • Offensive Military Technologies
  • Combat Equipment
  • Scientific Achievements and New Technologies
  • Department of Mega-Engineering
  • Asteroid/Comet Mining and Bombardment
  • Solar Mirrors and Solar Shades
  • Orbital Factories and Habitats
  • Biological Seeding and Atmospheric Processing
  • Floating Cities
  • The Impact of Mega-Engineering

Star League Campaign: 2750

  • Tracks
  • Campaign Special Rules

Warchest Point System

  • WP-based Campaign
  • Purchasable Special Abilities
  • WP-based Strategic Movement

How to Use the Campaign

  • The Campaign
  • Running your Games
  • Mission: Probe
  • Mission: Probe in Force
  • Mission: Ambush
  • Mission: Headhunting
  • Mission: Raid
  • Mission: Assault
  • Mission: Defense
  • Mission: Strategic Withdrawal
  • Touchpoint: Death of a Prince
  • Touchpoint: St. George Strikes Again
  • Touchpoint: Waldorff Warfare
  • Touchpoint: Rasalhague Rumble
  • Mini-Campaign Martial Olympiad

Playing the Star League Era

  • BattleTech Rules
  • Random Unit Assignment Tables
  • Role-Playing Rules