Era Report: 3145

Era Report: 3145
Product information
Type Sourcebook,
Scenario Pack
Development Paul Sjardijn;
Development Assistance Herbert A. Beas II;
Strategic Assistance Øystein Tvedten
Primary writing Patrick Wynne,
Herbert A. Beas II,
Craig Erne,
Aaron Pollyea,
Paul Sjardijn
Pages 202
Cover Artwork Alex Iglesias
Illustrations Justin Adams,
Brent Evans,
Peter Johnston,
Chris Lewis,
Jason Cheeseman-Meyer,
Victor Manuel Leza Moreno,
Jeff Porter,
Matt Plog,
Øystein Tvedten (Maps)
Publication information
Publisher Catalyst Game Labs
Product code CAT35223
First published 2013
Era Dark Age era
Agency Republic of the Sphere
Universe Date 12 January 3146
Timeline 3132 - 3145


Era Report: 3145 is a sourcebook/scenario pack that provides a player with an overview about the years 3135-3145 of the Dark Age era. The book covers the history of this time period and gives profiles on important and significant characters and as well as their factions which include the Clans, Inner Sphere and the Periphery. Included among its rules are other gaming enhancements for advanced gameplay which includes minicampaigns for various events during this Era using the Chaos Campaign Rules/Warchest Point System.

From the back cover[edit]

Conflict is Inevitable

In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded for the invasions that were sure to come. As ancient rivals once again turned against each other, the Republic of the Sphere—once a beacon of hope for billions—found itself nearly torn asunder by hostile neighbors on every side.

A new Dark Age had begun. Era Report: 3145 describes the state of the Inner Sphere at critical age in BattleTech history: the years of the Dark Age era. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of every major Inner Sphere faction active in the wake of the catastrophic failure of the interstellar HPG grid. Notable personalities, military forces, and an overview of the technological capabilities of the Dark Age era are also provided, along with special advanced-level rules for campaigns set during this time, whether played using the Total Warfare core rules or those found in A Time of War: The BattleTech Roleplaying Game.



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