31st Wolf Solahma (Clan Wolf)

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Unit Description

The 31st Wolf Solahma Cluster, was part of the original Clan Wolf's Touman of second-line garrison formations. The unit's principle function was to garrison and hunt pirate bands.

History

New Commander, New People

In 3052, former Loremaster Conal Ward became the Cluster's new commander. Since his arrival to the unit, its number were staffed with solahma politically aligned Crusader warriors.

Red Corsair Incident

During middle of 3055, the unit was activated by Khan Phelan Ward as part of ComStar investigation of series of pirate attacks by alleged pirate band known as Corsair. These Corsairs, were tied by ComStar's intelligence to being Clan in origin. In order maintain the three year old Treaty of Tukayyid intact, the 31st Solahma was deployed as means to handle Clan affairs without triggering renewed invasion.

Unknown to most all parties involved, Conal Ward and his Cluster were part of the pirates strikes. During the series of Raids, 31st first engaged the pirates at the Jumpoint in FedCom held star system of Zhongshan. However, the pirates quickly departed after Conal Ward's challenge.

Battle on Deia

In June, the Cluster caught up with pirates during their raid against Deia. There the Deia's militia and a battalion size mercenary battalion known as the Zimmer’s Zouaves had engaged the Corsairs in fire fight. Conal ordered his unit to hot drop on top of the Militia and mercenary unit's positions to better engaged the pirates. However, the Cluster then engaged the those forces for right fight from their locations. The Cluster destroyed both the militia and mercenary forces while the Corsairs used it as means to escape their would-be pursuers.

After destruction of FedCom's forces at hands of the 31st, the outraged Arch-Prince ordered the elite mercenary regiments of the Kell Hounds assist and possibly destroy 31st Solahma should they attempt to attack any further friendly forces.

Skirmish on Cue Ball

After brief linking up with FedCom mercenary forces, the Cluster split off from its "allies" in pursuit of elusive pirates. They encounter them yet again in the Yeguas, where they engaged in combat with pirates on planet's moon of Cue Ball. On airless moon, the 31st Solahma's performance was questionable, where its appearance exhausted troops found themselves unable to match the Pirates. Seeing troops in trouble, Colonel Ward then order withdraw from combat. This allowed the Corsairs to escape yet against.

Ambush on Arc-Royal and Elissa

The Cluster was deployed to Arc-Royal in July,[1] where the unit was used as part of ambush against Pirates, since they mercenary had gathered intelligence this would be their next target. The 31st and Kell Hounds triggered massive explosion on DropPort where the pirates had landed two of their large DropShips. With their numbers decimated, Red Corsair directed her surviving troops withdraw to their WarShip and escaped. After their defeat, the 31st Solahma withdrew from Arc-Royal back to Clan Wolf's Occupation Zone.

However, unknown to all, the unit moved quickly to Red Corair's secret base located on Wolf's world of Elissa. There the unit awaited the arrival of its follow Wolves and their FedCom allies.

In October 25th, when Khan Phelan Ward arrived with his Clan forces and Kell Hounds. Star Colonel Conal Ward issued Batchall to his Khan to what forces he will be using fight him. He soon revealed that his Cluster was cooperating with Corsairs to end Treaty of Tukayyid and restart the Invasion before its 3067 deadline.

The cluster begun its battle hold off the Kell Hound forces in Trial of Possession. In the course of the fight as Cluster slowly is grinded down, Khan Ward fights Conal Ward in Zellbrigen duel, where he killed in combat by the Khan.

After the battle concluded, the Cluster's name is struck from rolls of the Wolf Clan Touman.[2]

Officers

As of 3052, the Commanding Officer was Star Colonel Conal Ward.

Tactics

The unit typically engages in tradition clan dueling of rules of Zellbrigen when ever possible.[3]

Composition History

  • 31st Wolf Solahma Cluster (1 Cluster)

-Note: The unit consists of light mix of Frontline OmniMechs and larger number of 2nd Line Clan BattleMechs.[4]

Notes

It is unclear if the unit existed prior to formation the Treaty of Tukayyid.

Game Notes

The 31st Wolf Solahma rated at Veteran Skill. When using special unit rules, such as Force Specific Rules, the unit follows enhancements/penalties. The unit always engages in Zellbrigen due to its members attempting to die honorably in combat. While using AToW RPG rules, every one star deployed by a player uses, they would roll 2D6 on results of 10 or better. On success, the Star would receive 1 special ability of the player's choice.[5]


References

  1. Operational Turning Points: Red Corsair P. 15 Red Corsair Campaign 3055 - StarMap showing when the Cluster engaged ambush of the Pirates in July 3055.
  2. Operational Turning Points: Red Corsair P. 8, 12, 27-28 - 31st Solahma actions and final fate after Elissa.
  3. Operational Turning Points: Red Corsair P. 12 31st Solahma Cluster - Unit's tactics are typically traditional clan dueling.
  4. Operational Turning Points: Red Corsair P. 7 Random Assignment Tables: Red Corsair, 3055 - Typical 'Mech make up for Wolf units.
  5. Operational Turning Points: Red Corsair P. 12 31st Solahma Cluster/Unit Abilities - Cluster's special rules and abilities available to it.