Difference between revisions of "Classic BattleTech Miniatures Rules (PDF)"
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| primarywriting = [[Ray Arrastia]] <br/> [[Rick Sardiñas]] | | primarywriting = [[Ray Arrastia]] <br/> [[Rick Sardiñas]] | ||
| development = [[Randall N. Bills]] | | development = [[Randall N. Bills]] | ||
| illustrations = [[Franz Vohwinkel]] | | illustrations = [[Franz Vohwinkel]] | ||
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| pages = 24 | | pages = 24 | ||
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Revision as of 17:28, 31 October 2023
Classic BattleTech Miniatures Rules | |
---|---|
Product information | |
Type | Rulebook (PDF) |
Development | Randall N. Bills |
Primary writing | Ray Arrastia Rick Sardiñas |
Pages | 24 |
Illustrations | Franz Vohwinkel |
Publication information | |
Publisher | FanPro |
Product code | 35101m |
First published | 2006 |
ISBN-10 | none Parameter error in {{ISBN}}: invalid character |
MSRP | Free |
Content | |
Contents
Description
The Classic BattleTech Miniatures Rules is a free PDF created by FanPro and offered by CGL on both the CGL and BattleCorps websites, detailing how to convert the Classic BattleTech rules for use on 3-D terrain.
From the Website
“ | Classic BattleTech Miniatures Rules is a 24-page, free PDF that contains a set of conversion rules that allows players to play Classic BattleTech as a table-top miniatures game (on 3-D terrain using rulers, and without the hex grid).
Please keep in mind that this is a set of conversion rules. Total Warfare is still needed to play, as an understanding of that rule set forms the basis for these rules adjustments. |
” |
Contents
- Introduction
- Components
- Playing the Game
- Ground Movement
- Aerospace Movement
- Combat
- Buildings
- Support Vehicles
- Aerospace Units
- Infantry
- Tables
Notes
- This should not be confused with the book Classic BattleTech Miniatures Rules, which shares the name.
- The PDF can be downloaded here.