Difference between revisions of "Contract with Snord's Irregulars (CCG - CommandersEdition)"

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| Set = CommandersEdition  
 
| Set = CommandersEdition  
 
| Cost = 3+6P  
 
| Cost = 3+6P  
| Allegiance = Mercenary - Unique - Inner Sphere  
+
| Allegiance = [[Mercenary]] - Unique - [[Inner Sphere]]
 
| Armor = 2  
 
| Armor = 2  
 
| Structure = 4  
 
| Structure = 4  
 
| Attack = 2  
 
| Attack = 2  
| Text = {T}: One of your Units gets +2 attack and +3 armor. If
+
| Text = {T}: One of your Units gets +2 attack and +3 armor. If that Unit is scrapped later this mission, put it on top of your Stockpile. If that Unit receives 5 or more damage, scrap this card. Use this ability only during a mission.
that Unit is scrapped later this mission, put it on
 
top of your Stockpile. If that Unit receives 5 or more
 
damage, scrap this card. Use this ability only during
 
a mission.
 
 
During your Repair/Reload phase, pay 1+2P; otherwise,
 
During your Repair/Reload phase, pay 1+2P; otherwise,
 
tap this card and your opponent gains control of it.
 
tap this card and your opponent gains control of it.

Revision as of 16:02, 9 March 2010

Rarity: Rare

Contract with Snord's Irregulars
3+6P Contract with Snord's Irregulars CCG CommandersEdition.jpg
Command - Mercenary - Unique - Inner Sphere
{T}: One of your Units gets +2 attack and +3 armor. If that Unit is scrapped later this mission, put it on top of your Stockpile. If that Unit receives 5 or more damage, scrap this card. Use this ability only during a mission.

During your Repair/Reload phase, pay 1+2P; otherwise, tap this card and your opponent gains control of it.

2 / 4 Illus: Janet Aulisio
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