Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Davion High Command (CCG - CommandersEdition)"

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| Set = CommandersEdition  
 
| Set = CommandersEdition  
 
| Cost = 1+3T  
 
| Cost = 1+3T  
| Allegiance = Unique - [[Inner Sphere]] - [[Davion]]  
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| Allegiance = Unique - [[Inner Sphere]] - [[House Davion|Davion]]  
 
| Armor = 4  
 
| Armor = 4  
 
| Structure = 2  
 
| Structure = 2  
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{T}: Remove any number of innovation counters from Davion High Command to get that much initiative. Use this ability only during a mission.
 
{T}: Remove any number of innovation counters from Davion High Command to get that much initiative. Use this ability only during a mission.
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{{quote|''With this inventive war machine watching the [[Clan]]s, your [[Victor Steiner-Davion|Victor]] is ripe for a reminder that he has other borders.''|Maskirovka: COP (Information Gathering) Report [5587-3058]}}
 
| Artist = Steve White  
 
| Artist = Steve White  
 
| Rarity = New Deck Card  
 
| Rarity = New Deck Card  
 
}}
 
}}

Latest revision as of 08:09, 27 August 2019

Rarity: New Deck Card

Davion High Command
1+3T Davion High Command CCG CommandersEdition.jpg
Command - Unique - Inner Sphere - Davion
When you activate this card, put three innovation counters on it. Put another innovation counter on it during each of your Untap phases.

{T}: Remove any number of innovation counters from Davion High Command to get that much initiative. Use this ability only during a mission.

With this inventive war machine watching the Clans, your Victor is ripe for a reminder that he has other borders.
  — Maskirovka: COP (Information Gathering) Report [5587-3058]
4 / 2 Illus: Steve White
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