Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Dual Saw"

m (→‎Rules: fix stylebox by new code)
m (title)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{InfoBoxWeapon
 
{{InfoBoxWeapon
| image = [[Image:*.***|191px]]
+
| image = [[File:Dual Saw.jpg|141px]]
 
| name = Dual Saw
 
| name = Dual Saw
 
| Type = Melee Weapon
 
| Type = Melee Weapon
| Tech Base = [[Inner Sphere]]
+
| Tech Base = [[Inner Sphere]]/[[Clan]]<ref name="TMp243">''TechManual'', p. 243: "Dual Saw"</ref>
| Year Availability = Pre-Spaceflight
+
| Year Availability = [[Pre-Spaceflight]]<ref name="TMp243"/>
 
| Heat = 0
 
| Heat = 0
| Damage = 7<ref>''Total Warfare'', p. 146</ref>
+
| Damage = 7<ref name="TWp146">''Total Warfare'', p. 146: "Physical Weapon Attacks Table"</ref>
 
| Minimum Range = 0
 
| Minimum Range = 0
 
| Short Range = 0
 
| Short Range = 0
 
| Medium Range = 0
 
| Medium Range = 0
 
| Long Range = 0
 
| Long Range = 0
| Tons = 7<ref>''TechManual'', p. 344</ref>
+
| Tons = 7<ref name="TMp344">''TechManual'', p. 344: "Industrial Equipment Table"</ref>
| Critical Slots = 7<ref>''TechManual'', p. 344</ref>
+
| Critical Slots = 7<ref name="TMp344"/>
| Space Slots = 1<ref>''TechManual'', p. 344</ref>
+
| Space Slots = 1<ref name="TMp344"/>
 
| Ammo Per Ton = N/A
 
| Ammo Per Ton = N/A
 
| Cost (unloaded) = 100,000
 
| Cost (unloaded) = 100,000
 
| Ammo Cost (per ton) =  
 
| Ammo Cost (per ton) =  
 
| BV (1.0) =  
 
| BV (1.0) =  
| BV (2.0) = 9<ref>''TechManual'', p. 317</ref>
+
| BV (2.0) = 9<ref name"TMp317">''TechManual'', p. 317: "Inner Sphere Weapons and Equipment BV Table"</ref>
 
}}
 
}}
  
==Description==
+
== Description ==
The '''Dual Saw''' is a piece of construction equipment that is rarely seen on the battlefield. Though it has been used by the arena fighters on [[Solaris]],<ref>''Mappack: Solaris VII''</ref> the lack of range and interference with other equipment mean it's not popular with the regular armies of the Inner Sphere. Instead the Dual Saw is usually found on [[IndustrialMech]]s that are used either for construction or demolition.
+
The '''Dual Saw''' is a piece of construction equipment that is rarely seen on the battlefield. Though it has been used by the arena fighters on [[Solaris]],<ref name="MP:SVIIp55">''MapPack: Solaris VII'', p. 55: "New Equipment - Dual Saw"</ref> the lack of range and interference with other equipment mean it's not popular with the regular armies of the Inner Sphere. Instead the Dual Saw is usually found on [[IndustrialMech]]s that are used either for construction or demolition.
  
The Dual Saw is based on the [[Chainsaw]], but instead of a single chain, it uses twin high-speed circular ferro-carbide blades that spin around a central axis. This circular saw is more compact than a Chainsaw and easier for a pilot to use. Though the Dual Saw can slice down trees, its hardened blades are more useful in urban environments for cutting ferrocrete, pipes, and wiring.
+
The Dual Saw is based on the [[Chainsaw]], but instead of a single chain, it uses twin high-speed circular ferro-carbide blades that spin around a central axis. This circular saw is more compact than a Chainsaw and easier for a pilot to use. Though the Dual Saw can slice down trees, its hardened blades are more useful in urban environments for cutting ferrocrete, pipes, and wiring.<ref name="TMp243"/>
  
==Rules==
+
== Rules ==
 
<div class="gamerules">
 
<div class="gamerules">
===Game Rules===
+
=== Game Rules ===
In game play the Dual Saw inflicts 7 points of damage to combat units<ref>''Total Warfare'', p. 146</ref>, 2D6 damage to buildings, and 1D6 damage to conventional infantry.<ref>''Total Warfare'', p. 134</ref> It can also be used to clear woods as a Chainsaw.
+
In gameplay the Dual Saw inflicts 7 points of damage to combat units,<ref name="TWp146"/> 7+2D6 damage to buildings, and 1D6 damage to conventional infantry.<ref>''Total Warfare'', p. 134: "Dual Saw"</ref> It can also be used to clear woods as a Chainsaw.
  
Bipedal 'Mechs can carry a Dual Saw in each arm, but must remove the hand actuator to do so. Quad 'Mechs must mount the Dual Saw in the side torsos. A Dual Saw may not be mounted in any area that mounts a [[Chainsaw]], [[Pile Driver]], [[Mining Drill]], [[Rock Cutter]], [[Wrecking Ball]], Combine, or [[Backhoe]].<ref>''TechManual'', p. 243</ref>
+
Bipedal 'Mechs can carry a Dual Saw in each arm, but must remove the hand actuator to do so. Quad 'Mechs must mount the Dual Saw in the side torsos. A Dual Saw may not be mounted in any area that mounts a [[Chainsaw]], [[Pile Driver]], [[Mining Drill]], [[Rock Cutter]], [[Wrecking Ball]], Combine, or [[Backhoe]].<ref name="TMp243"/>
 
</div>
 
</div>
  
==References==
+
== References ==
 
<references/>
 
<references/>
==Bibliography==
+
 
 +
== Bibliography ==
 +
* ''[[MapPack: Solaris VII]]''
 +
* ''[[TechManual]]''
 
* ''[[Total Warfare]]''
 
* ''[[Total Warfare]]''
* ''[[TechManual]]''
 
* ''[[Mappack: Solaris VII]]''
 
  
[[Category:Technology]]
+
 
[[Category:Melee Weapons]]
+
[[Category: Technology]]
 +
[[Category: Melee Weapons]]

Latest revision as of 19:30, 14 March 2023

Dual Saw.jpg
Dual Saw
Production information
Type Melee Weapon
Tech Base Inner Sphere/Clan[1]
Year Availability Pre-Spaceflight[1]
Technical specifications
Heat 0
Damage 7[2]
Minimum Range 0
Short Range 0
Medium Range 0
Long Range 0
Tons 7[3]
Critical Slots 7[3]
Space Slots 1[3]
Ammo Per Ton N/A
Cost (unloaded) 100,000
BV (2.0) 9[4]

Description[edit]

The Dual Saw is a piece of construction equipment that is rarely seen on the battlefield. Though it has been used by the arena fighters on Solaris,[5] the lack of range and interference with other equipment mean it's not popular with the regular armies of the Inner Sphere. Instead the Dual Saw is usually found on IndustrialMechs that are used either for construction or demolition.

The Dual Saw is based on the Chainsaw, but instead of a single chain, it uses twin high-speed circular ferro-carbide blades that spin around a central axis. This circular saw is more compact than a Chainsaw and easier for a pilot to use. Though the Dual Saw can slice down trees, its hardened blades are more useful in urban environments for cutting ferrocrete, pipes, and wiring.[1]

Rules[edit]

Game Rules[edit]

In gameplay the Dual Saw inflicts 7 points of damage to combat units,[2] 7+2D6 damage to buildings, and 1D6 damage to conventional infantry.[6] It can also be used to clear woods as a Chainsaw.

Bipedal 'Mechs can carry a Dual Saw in each arm, but must remove the hand actuator to do so. Quad 'Mechs must mount the Dual Saw in the side torsos. A Dual Saw may not be mounted in any area that mounts a Chainsaw, Pile Driver, Mining Drill, Rock Cutter, Wrecking Ball, Combine, or Backhoe.[1]

References[edit]

  1. 1.0 1.1 1.2 1.3 TechManual, p. 243: "Dual Saw"
  2. 2.0 2.1 Total Warfare, p. 146: "Physical Weapon Attacks Table"
  3. 3.0 3.1 3.2 TechManual, p. 344: "Industrial Equipment Table"
  4. TechManual, p. 317: "Inner Sphere Weapons and Equipment BV Table"
  5. MapPack: Solaris VII, p. 55: "New Equipment - Dual Saw"
  6. Total Warfare, p. 134: "Dual Saw"

Bibliography[edit]